Introduction to Fashion, Body, and Garment |
1010 (001) |
Saumitra Shrikant Chandratreya |
Tues
3:30 PM - 9:15 PM
In Person
|
Description
This is an introductory look into fashion. Students will explore basic design skills and processes, and work with various materials used in constructing garments. Both traditional and non-traditional materials will be explored through techniques and exercises related to the body. Students will learn how the tools and equipment for hand and machine sewing functions, and its role in constructing garments. A critical overview of fashion introduces students to various practical and theoretical approaches to understand and explore fashion within an art context.
|
Class Number
1353
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 706
|
Introduction to Fashion, Body, and Garment |
1010 (002) |
Janet Kang |
Thurs
3:30 PM - 9:15 PM
In Person
|
Description
This is an introductory look into fashion. Students will explore basic design skills and processes, and work with various materials used in constructing garments. Both traditional and non-traditional materials will be explored through techniques and exercises related to the body. Students will learn how the tools and equipment for hand and machine sewing functions, and its role in constructing garments. A critical overview of fashion introduces students to various practical and theoretical approaches to understand and explore fashion within an art context.
|
Class Number
1354
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 727
|
Introduction to Fashion, Body, and Garment |
1010 (003) |
Isaac Couch |
Sat
10:00 AM - 4:00 PM
In Person
|
Description
This is an introductory look into fashion. Students will explore basic design skills and processes, and work with various materials used in constructing garments. Both traditional and non-traditional materials will be explored through techniques and exercises related to the body. Students will learn how the tools and equipment for hand and machine sewing functions, and its role in constructing garments. A critical overview of fashion introduces students to various practical and theoretical approaches to understand and explore fashion within an art context.
|
Class Number
1374
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 704
|
Fashion Construction I |
2001 (001) |
Saumitra Shrikant Chandratreya |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
This course offers foundational methods of draping, pattern drafting, and construction techniques to build garments. The students learn how to develop a set of slopers, consisting of bodice, sleeve and skirt, combining and integrating draping and pattern drafting methods. Through these methods, the students develop and construct design concepts, first in muslin, then in fabric; stressing the importance of proper fit and craftsmanship. No pre-req.
Prerequisites
Students must be a sophomore grade level or permission by instructor
|
Class Number
1386
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 704
|
Fashion Construction II |
2003 (001) |
Pamela Vanderlinde |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Fashion Construction II builds the fundamentals of construction through a unique combination of pattern drafting, draping on the form, and sewing techniques, expanding to principles of the torso block, shirt-, and dress variations, as well as adding more variance in finishes and closures. Students develop and construct design concepts and explore variations, first in muslin, then in fabric, and will complete 2 garments. Pre-req: FASH 2001
Prerequisites
Student must have completed FASH 2001, 2022, or 2024
|
Class Number
1385
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 706
|
Shape And Theory In Garments |
2005 (001) |
Bambi Deidre Breakstone |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
Explorations in the design of 'experimental' garments using the basic elements of mass, volume, form and motion. Rather than concerning themselves with current design trends or regular fashion problems, students emphasize bodies as forms in motion or as moving sculpture.
|
Class Number
1373
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design, Community & Social Engagement
Location
Sullivan Center 727
|
Accessory Design |
2006 (001) |
William Walton |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
In this workshop, students create various accessories from original ideas. This program is divided into projects such as the design and construction of embellished evening bags, summer totes, gloves, costume jewelry, and millinery. Emphasis is placed on references to history of individual accessories and developing collections of illustrations in color.
|
Class Number
1355
|
Credits
3
|
Department
Fashion Design
Area of Study
Product Design
Location
Sullivan Center 727
|
Beginning Fashion Illustration |
2007 (001) |
Laura Mae Noble |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
This course develops drawing skills with an emphasis on figure gesture and proportion along with a wide range of media. Students are taught to sketch from a live model while communicating design concepts in clothing with style and expression.
|
Class Number
1356
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design, Illustration
Location
Sullivan Center 734
|
Beginning Fashion Illustration |
2007 (002) |
Dijana Granov |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This course develops drawing skills with an emphasis on figure gesture and proportion along with a wide range of media. Students are taught to sketch from a live model while communicating design concepts in clothing with style and expression.
|
Class Number
1363
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design, Illustration
Location
Sullivan Center 734
|
Production Design for Theater and Film |
2010 (001) |
James Paul |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Production design for stage and screen is explored, emphasizing the collaborative world of theater and film. Students communicate with playwrights, scriptwriters, producers, and directors to understand their role as artists and designers. From 'no-budget to big-budget' productions, students explore the highs and lows of real world design through various projects. Student design teams create costumes, sets and props to understand the coordination of efficient and supportive group dynamics. Particular connections the off-Loop theater movement and the indie film scene.
|
Class Number
1357
|
Credits
3
|
Department
Fashion Design
Area of Study
Furniture Design
Location
Sullivan Center 723
|
Objects/Artifacts and No Nonsense |
2012 (001) |
Benjamin Larose |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This course cultivates a conceptual and interdisciplinary approach to fashion. Through experimentations in object-making, students will engage with traditional and non-traditional materials and processes to question how objects can engage the body. Emphasis will be placed on function through the exploration of constructive processes and placement to body and space.
The course is divided in four topical sections: technique meets body, power in wearability, conceptual artifacts and material matters. Students will be introduced to artists who's work is generally associated with other disciplines but engages fashion, body and garment. For example, artists such as Leigh Bowery, Rebecca Belmore, Brian Jungen, Isa Genzken, and the readings/screenings will vary but may include Susan Sontag's Notes on Camp, Malcolm Gladwell's The Cool Hunt or Robert Friedel's Zipper: An Exploration in Novelty.
Course work involves four major projects, one for each topical section, as well as in-class discussions, reading responses and presentations. The occasional field trip and follow up in-class discussion can also be included.
|
Class Number
1375
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 723
|
3D Embellishment |
2015 (001) |
Eia Radosavljevic |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
Designed to encourage 3-dimensional surface experimentation, this course begins with traditional embellishment methodologies primarily originating in couture millinery, as a means of altering or breaking away surfaces and dimensions. Students then explore alternative materials and methods to transform, mutate or redefine garments, accessories, etc., or to create textured objects in their entirety.
To provide related information of interest, selected texts concerning the sociological theories of craftsmanship may be included as well as works by authors like Thor Hanson, Laura Jacobs, Candace Kling, Howard Risatti and Erica Wilson. Field trips to local venues, videos such as the Craft in America series, plus the investigation of works by artists like Nick Cave, Tara Donovan, the Haas Brothers, and Kate MccGwire optionally augment the course content.
Projects may be based on up-cycled objects and materials, and will entail various techniques including ribbon manipulation, feather work, flower tooling, and embroidery. Fur/faux sewing and leather tooling are introduced, and other `thread arts? (macrame, tatting, etc.) may be individually investigated in support of conceptual and formal design.
|
Class Number
1358
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 727
|
Footwear Design |
2016 (001) |
James Robert Sommerfeldt |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
Various investigations are conducted regarding traditional and alternative shoe design and assembly. Assigned readings and discussions focus on history, materials, the designers, lifestyle, terminology and processes, and the involvement of feet and shoes in art. Emphasis is placed on interpreting the foot and shoe for visual presentations and experimenting with components for artistic and practical expression. Final critiques include presentations of one of half pairs of shoes and sandals, illustrations, weekly clipping files and a thematic selection of thematic original ideas. Group critiques are scheduled several times during the semester. Weekly slide lectures, field trips, guest lectures or demonstration enable students to develop their ideas in the studio with a focus on fit and originality.
|
Class Number
1359
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 723
|
Hand Knitwear Design |
2018 (001) |
Sharon Shoji |
Mon
9:00 AM - 3:00 PM
In Person
|
Description
This course offers a straight forward instruction to the hand knit process. As an ancient process the techniques of hand knitting are explored through various methods concentrating on surface, pattern, construction, color and texture. Emphasis is placed on garment or a wearable knit object. Cultural and historical references are studied along with contemporary application to design. Demonstrations and discussions provide challenges to explore modern interpretation in traditional and non-traditional ways. Offered in the spring semester only.
|
Class Number
1360
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 701
|
Redefining Edges: Zero Waste in Fashion |
2020 (001) |
Saumitra Shrikant Chandratreya |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course explores an unconventional view of garment construction and design by framing the process through the parameter of zero waste. Patterns are created using techniques designed to mitigate or eliminate waste. Both traditional and nontraditional materials are used, as well as digital printing technology. All final projects are fitted on a model in both muslin and fabric.
Prerequisites
FASH 1010 Pre-req
|
Class Number
1387
|
Credits
3
|
Department
Fashion Design
Area of Study
Sustainable Design
Location
Sullivan Center 706
|
Virtual Flat to Form - Digital Patternmaking |
2060 (001) |
Aubrie J. Meyer |
Fri, Fri
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
This course introduces students to digital pattern-making for fashion. Students learn to use the CAD hardware and software, designing and modifying patterns virtually. This includes digitizing/converting hard patterns to digital files, modifying existing stock patterns, textile printing, 3-D visualization, and plotting sample patterns. Students receive a hands-on approach to developing virtual patterns through fabric testing, using body measurements, and assembling prototypes for final design approval. Other industry skills are developed, such as creating pattern cards, cutter's musts, grading, and marker making.
Prerequisites
FASH 2001/2014/2016/2020/2022/2024/2901
|
Class Number
1367
|
Credits
3
|
Department
Fashion Design
Area of Study
Digital Imaging, Gender and Sexuality, Art and Science
Location
Sullivan Center 705, MacLean 917
|
Integral Fashion Studio |
2900 (001) |
Kristin Mariani, Agnes Hamerlik |
Mon/Wed, Mon/Wed
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002
Prerequisites
Student must be a sophomore and have completed FASH 2001 & FASH 2002
|
Class Number
1382
|
Credits
6
|
Department
Fashion Design
Location
Sullivan Center 702, Sullivan Center 703
|
Integral Fashion Studio |
2900 (001) |
Kristin Mariani, Agnes Hamerlik |
Mon/Wed, Mon/Wed
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002
Prerequisites
Student must be a sophomore and have completed FASH 2001 & FASH 2002
|
Class Number
1382
|
Credits
6
|
Department
Fashion Design
Location
Sullivan Center 702, Sullivan Center 703
|
Integral Fashion Studio |
2900 (002) |
Kylee Marisa Alexander, Jasper Alan Drummond |
Mon/Wed, Mon/Wed
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002
Prerequisites
Student must be a sophomore and have completed FASH 2001 & FASH 2002
|
Class Number
1383
|
Credits
6
|
Department
Fashion Design
Location
Sullivan Center 704, Sullivan Center 705
|
Integral Fashion Studio |
2900 (002) |
Kylee Marisa Alexander, Jasper Alan Drummond |
Mon/Wed, Mon/Wed
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002
Prerequisites
Student must be a sophomore and have completed FASH 2001 & FASH 2002
|
Class Number
1383
|
Credits
6
|
Department
Fashion Design
Location
Sullivan Center 704, Sullivan Center 705
|
Sophomore Seminar: Interdisciplinary |
2900 (031) |
Annie Marie Novotny |
Tues
8:30 AM - 11:15 AM
In Person
|
Description
What are the concerns that drive one's creative practice? How does one set the terms for its future development? Sophomore Seminar offers strategies for students to explore, reflect upon, and connect common themes and interests in the development of an emerging creative practice that will serve as the basis of their ongoing studies at SAIC and beyond. Students will examine historical and contemporary influences and contextualize their work in relation to the diverse art-worlds of the 21st Century. Readings, screenings, and field trips will vary each semester. Presentations by visiting artists and guest speakers will provide the opportunity for students to hear unique perspectives on sustaining a creative practice. One-on-one meetings with faculty will provide students with individualized mentorship throughout the semester. During interdisciplinary critiques, students will explore a variety of formats and tools to analyze work and provide peer feedback. The class mid-term project asks students to imagine a plan for their creative life and devise a self-directed course of study for their time at school. The course concludes with an assignment asking students to develop and document a project or body of work demonstrating how the interplay of ideas, technical skills, and formal concerns evolve through iteration, experimentation and revision.
Prerequisite: Must be a sophomore to enroll.
Prerequisites
Prerequisite: Must be a sophomore to enroll.
|
Class Number
2058
|
Credits
3
|
Department
Fashion Design
Location
MacLean 501
|
Sophomore Seminar: Interdisciplinary |
2900 (032) |
Bambi Deidre Breakstone |
Thurs
8:30 AM - 11:15 AM
In Person
|
Description
What are the concerns that drive one's creative practice? How does one set the terms for its future development? Sophomore Seminar offers strategies for students to explore, reflect upon, and connect common themes and interests in the development of an emerging creative practice that will serve as the basis of their ongoing studies at SAIC and beyond. Students will examine historical and contemporary influences and contextualize their work in relation to the diverse art-worlds of the 21st Century. Readings, screenings, and field trips will vary each semester. Presentations by visiting artists and guest speakers will provide the opportunity for students to hear unique perspectives on sustaining a creative practice. One-on-one meetings with faculty will provide students with individualized mentorship throughout the semester. During interdisciplinary critiques, students will explore a variety of formats and tools to analyze work and provide peer feedback. The class mid-term project asks students to imagine a plan for their creative life and devise a self-directed course of study for their time at school. The course concludes with an assignment asking students to develop and document a project or body of work demonstrating how the interplay of ideas, technical skills, and formal concerns evolve through iteration, experimentation and revision.
Prerequisite: Must be a sophomore to enroll.
Prerequisites
Prerequisite: Must be a sophomore to enroll.
|
Class Number
2059
|
Credits
3
|
Department
Fashion Design
Location
MacLean 501
|
Advanced Shape and Theory in Garments |
3005 (001) |
Benjamin Larose |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
This advanced level course examines the transformation of form and identity with the body. Particular emphasis will be placed on challenging the literal definition of garment through various processes such as draping, deconstruction and reuse. Students will explore scale and materials from hard to soft, flexible and rigid. Projects using found objects and alternative resources will also be introduced. Through various assignments, students will be encouraged to expand outside the common solution, using unfamiliar territories, placing them in new context. Several projects are assigned involving individual and group critiques with development of personal direction related to contemporary issues. Parallel development in sculptural practices and design will also be examined to see the emerging context of garment as art.
Prerequisites
Student must have completed any 2000 Level FASH course
|
Class Number
1372
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 703
|
Multi-Lvl Fashion Illustration |
3010 (001) |
Dijana Granov |
Mon
9:00 AM - 3:00 PM
In Person
|
Description
This course is designed for students who have completed beginning fashion illustration. Emphasis is placed on personal style and media development. Students explore a variety of texture rendering and illustration problem solving.
Prerequisites
Prerequisite: FASH 2007
|
Class Number
1366
|
Credits
3
|
Department
Fashion Design
Area of Study
Illustration
Location
Sullivan Center 734
|
Illustration: Objects of Fashion and Lifestyle |
3011 (001) |
Donald Yoshida |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
This class focuses on various drawing techniques and skills with an emphasis on illustrating fashion accessories and lifestyle objects that fill our world. Personal style and media exploration are aimed at developing portfolios. Concentration on presentation ideas and refining design details are included in this studio workshop. Students work on studio problems, sketchbook assignments, and individual projects.
Prerequisites
Prerequisite: FASH 2007
|
Class Number
1376
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 734
|
Supply and Surplus: The Art of Making Things |
3014 (001) |
Jackey Cave |
Mon
9:00 AM - 3:00 PM
In Person
|
Description
This advanced course focuses on the making of things through the use of drawing, garment, and sculpture and its use in lifestyle. Outings to a variety of alternative sites are the central part of this class, including thrift stores, warehouses, flea markets, and the rural surroundings. Students investigate the idea of 'Usefulness' as well as function, content, appropriate design, and audience. Emphasis is placed on challenging the narrative definition of 'The art of making things.'
Prerequisites
Student must have completed any 2000 Level FASH course
|
Class Number
1368
|
Credits
3
|
Department
Fashion Design
Area of Study
Public Space, Site, Landscape, Sustainable Design
Location
Sullivan Center 723
|
Advanced Footwear Design |
3016 (001) |
James Robert Sommerfeldt |
Thurs
3:30 PM - 9:15 PM
In Person
|
Description
In an advanced exploration of footwear design and making, lectures discuss the history of shoes and boots and both historic and contemporary methods of construction. Student explore advanced pattern-making and experimental construction. Projects include footwear samples and a visual presentation of a concept with design illustrations.
Prerequisites
Prerequisite: FASH 2016 or instructor consent
|
Class Number
1361
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 723
|
Multi-Level Knitwear: Machine Structures |
3018 (001) |
Jennifer Michelle Plumridge |
Thurs
3:30 PM - 9:15 PM
In Person
|
Description
This course enables students who hand knit to pursue the challenge of creating garments and/or objects with knitting machines. Through demonstration and discussion of traditional basic methods and structured exercises will give the students a foundation in various stitch patterns and techniques. Shape and fit along with texture manipulation are explored. Historical reference as well as current contemporary design concepts will be researched enabling students to focus on individual design to produce a garment or an object. Students will design, sample and explore possibilities in a traditional and non-traditional manner using various materials.
Prerequisites
Student must have completed any 2000 Level FASH course
|
Class Number
1364
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 701
|
Fashion Intensive Portfolio |
3021 (001) |
Johnny Diamandis |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This class focuses on the visual development of an individual fashion portfolio, culminating in a presentation on fashion design. Students learn the skills necessary in the fashion industry - how to draw technical flats, fashion illustration, and layout planning - skills through which students explore new concepts and create collections. With this industry-ready portfolio, students will have the professional body of work to compete in the rigorous and competitive field of fashion.
Prerequisites
FASH 2900 or Instructor Permission
|
Class Number
1377
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 723
|
Electronic Textiles and the Body |
3026 (001) |
Anke Loh, Christine Anne Shallenberg |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Through lectures, readings and demos this studio class will focus on the use of e-textiles in art, design and fashion, with a focus on user-centered design, fashion applications, and embodied, tactile and sensory e-textiles with the potential for therapeutic, stimulating and engaging applications. Topics will include different types of sensing systems for stretchable/flexible/soft textiles with compatible sensors and electronics, as well as the opportunities and challenges of e-textiles in the areas of fashion and interior design. The class will cover reliability, sustainability and future trends. Professional practice field trips within the Chicago region will cover developing ventures in technology, art or wearables. Students will be introduced to techniques for building electronic components using non-traditional and soft materials and programming for Arduino to integrate sensors into expressive forms, expand their understanding of wearable technology history through readings and artists working at the intersection of technology and the body and improve their ability to synthesize ideas and to see a project through from research to final presentation and to consider the best form of presentation. Readings, lectures and screenings will vary.
Example of suggested readings: Haptics by Lynette Jones, 2018 Smart Textiles: fundamentals, design, and interaction by Stefan Schneegass (University of Stuttgart) and Oliver Amft (University of Passau), 2017 Crafting Wearables: blending technology with fashion by Sibel Deren Guler, et al., 2016 Wearing Embodied Emotions: a practice based design research on wearable technology by Secil Ugur, 2013
Course work includes weekly reading responses, a mid-term, and a final project. Students can expect to produce a body of work consisting of 3-5 finished pieces during the semester. Departmental consent required: junior level and up preferred. Please send brief paragraph why you wish to take this course, portfolio 5-10 images of work relevant to this class, and a list of classes you have taken in fashion and/ or art & technology.
|
Class Number
2155
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design, Community & Social Engagement, Art and Science
Location
MacLean 423
|
Electronic Textiles and the Body |
3026 (001) |
Anke Loh, Christine Anne Shallenberg |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Through lectures, readings and demos this studio class will focus on the use of e-textiles in art, design and fashion, with a focus on user-centered design, fashion applications, and embodied, tactile and sensory e-textiles with the potential for therapeutic, stimulating and engaging applications. Topics will include different types of sensing systems for stretchable/flexible/soft textiles with compatible sensors and electronics, as well as the opportunities and challenges of e-textiles in the areas of fashion and interior design. The class will cover reliability, sustainability and future trends. Professional practice field trips within the Chicago region will cover developing ventures in technology, art or wearables. Students will be introduced to techniques for building electronic components using non-traditional and soft materials and programming for Arduino to integrate sensors into expressive forms, expand their understanding of wearable technology history through readings and artists working at the intersection of technology and the body and improve their ability to synthesize ideas and to see a project through from research to final presentation and to consider the best form of presentation. Readings, lectures and screenings will vary.
Example of suggested readings: Haptics by Lynette Jones, 2018 Smart Textiles: fundamentals, design, and interaction by Stefan Schneegass (University of Stuttgart) and Oliver Amft (University of Passau), 2017 Crafting Wearables: blending technology with fashion by Sibel Deren Guler, et al., 2016 Wearing Embodied Emotions: a practice based design research on wearable technology by Secil Ugur, 2013
Course work includes weekly reading responses, a mid-term, and a final project. Students can expect to produce a body of work consisting of 3-5 finished pieces during the semester. Departmental consent required: junior level and up preferred. Please send brief paragraph why you wish to take this course, portfolio 5-10 images of work relevant to this class, and a list of classes you have taken in fashion and/ or art & technology.
|
Class Number
2155
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design, Community & Social Engagement, Art and Science
Location
MacLean 423
|
Head Space:Advanced Millinery |
3027 (001) |
Eia Radosavljevic |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
Hats are conceptually powerful and visually important in both fashion design and performance. In this advanced course, headwear methodologies are explored through the challenges of wearable volume, relation of designed object to head, and couture-level workmanship, while underlying concept, innovative design, and technical dexterity are simultaneously stressed. A series of traditional hat-making techniques, e.g., wire-framing, blocking and draping, are explored and then expanded upon through alternative methods and materials to create wearable forms. Questions regarding the function and relevance of fashion and headwear, and their potential for interdisciplinary contextualization help drive students¿ design development. Select texts by authors such as Ann Albrizio, Susan Heiner, Stephen Jones, Simon Kelly, and Howard Risatti, may be included for further information. Works by historical and contemporary milliners like Solange de Fabry, Stephen Jones, Philip Treacy, and Madame Paulette provide context and inspiration, along with films and videos that highlight or explore headwear. Students with an interest in object design, sculptural practices or other making processes and disciplines are also welcomed with permission from the instructor. The semester culminates in SAIC¿s annual Headwear Awards judging.
Prerequisites
Student must have completed any 2000 Level FASH course
|
Class Number
1362
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 727
|
Advanced Costume Design for Film and TV |
3033 (001) |
Bambi Deidre Breakstone |
Mon
9:00 AM - 3:00 PM
In Person
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Description
Costume design is a complex art form that requires in-depth understanding of the cultural implications of dress. The purpose of this class is to further develop the artistic and practical aspects of designing costumes, building on previous skills learned in Costume Design for Film and TV. This advanced class is for serious costume design students and will help them gain the necessary skills to find work in a professional costume department. This advanced class would give students the opportunity to delve more deeply into creating characters through script analysis and both primary and secondary research about each character to establish personality though costume. Additionally, this class would teach students practical methods of manipulating fabric to create futuristic as well as historically accurate fabric for their costume designs.
Readings and screenings will vary but will include readings from the following texts; Deborah Nadoolman Landis, Filmcraft: Costume Design, Focal Press, 2012, Rosemary Ingham, Costume Designer's Handbook: A Complete Guide for Amateur and Professional Costume Designers, Prentice-Hall Books, 1983, Tan Huaixiang, Character Costume Figure Drawing, Routledge, 2018, Deborah Dryden, Fabric Painting and Dyeing for the Theatre, Heinemann Drama, 1993. *Readings chosen from The Costume Designer magazine and the Costume Designers Guild website articles
And screenings of scenes from historic and futuristic films including but not limited to: Metropolis (1927), Blade Runner (1982), Dr. Strange (2016), A Boy and His Dog (1975), The Favorite (2018), Chariots of Fire (1981), and The Clockwork Orange (1971).
Prerequisites
Student must have completed either FASH 2032 or FASH 2002
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Class Number
1370
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Credits
3
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Department
Fashion Design
Area of Study
Costume Design, Illustration
Location
Sullivan Center 727
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The Hook: Anatomy of a Comic Book Cover |
3034 (001) |
Dijana Granov |
Wed
9:00 AM - 3:00 PM
In Person
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Description
First impressions are everything when it comes to comic books. The goal of this course is to understand, and create comic book covers with confidence and understanding of one's audience. The class is divided into five distinct projects, studying and creating different types of covers, from single figure dominance to wrap around covers with multiple figures and full backgrounds. A variety of media are explored and used to finish the covers.
Prerequisites
Prerequisite: FASH 2007
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Class Number
1371
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Credits
3
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Department
Fashion Design
Area of Study
Illustration, Comics and Graphic Novels, Books and Publishing
Location
Sullivan Center 734
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Computer Imaging for Fashion Design |
3035 (001) |
Donald Yoshida |
Mon
9:00 AM - 3:00 PM
In Person
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Description
In this class students learn necessary computer tools to enhance their fashion designs. This class gives students an additional medium to push and refine their designs; additionally, it prepares students for industry work. Students learn on an Adobe platform, which offers in-depth tools for 2D design. Knowledge of the basic Adobe tools enables students to transition into other illustrating platforms they may encounter in the future. Projects include translating hand-drawn designs into computer drawings, creating full designs on the computer, scanning and masking prints, creating prints, creating lay-out, presentation, flat drawing, and more.
Prerequisites
Student must have completed any 2000 Level FASH course
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Class Number
1365
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Credits
3
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Department
Fashion Design
Area of Study
Digital Communication, Illustration, Digital Imaging
Location
MacLean 908
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Tableau Vivant: From Costume Design to Performance Art |
3045 (001) |
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Thurs
9:00 AM - 3:00 PM
In Person
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Description
In this class students will explore the connections between fashion, costume and performance. Students will research works from the museum and use this to develop individual costumes. Alternative methods of garment construction as well as established and historical methods will be used. Focusing on four elements: time, space, the performer's body, and costume, students work both within and between the areas of fashion, costume and performance art.
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Class Number
2388
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Credits
3
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Department
Fashion Design
Location
Sullivan Center 702
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The Forms of Beauty Past: Historical European Fashions |
3098 (001) |
Caroline Marie Bellios, Gerry Quinton |
Sat, Sat
1:15 PM - 4:00 PM, 1:15 PM - 4:00 PM
In Person
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Description
Greek chitons, Elizabethan farthingales, Regency bum rolls, Victorian crinolines, Art Deco bias: the fashionable European body shape has changed era by era, the lines of the body accentuated and distorted through constrictions and protrusions. In this course, you will research those changing ideals of beauty through paintings, drawings, fashion plates, periodicals, literature, satire, and extant garments and organize your research into foundational tools to support future learning and making. Through the research you will also engage with traditional methods and techniques for creating these silhouettes; techniques and skills as essential to the student interested in historical costume design as those creating worlds of science fiction and fantasy.
These investigations into changing the shape of the human body will also spark discussion around new ideas in sculpture, object design, creative motion, and the mutability of body identity. Readings from noted fashion historians and theorists Caroline Evans, Linda Baumgarten, Valerie Steele and the Fashioning the Body exhibition catalogue will be read in parallel with essays from feminist theorists and texts exploring ideas of embodiment and performativity. Remote visits with historians, reenactors, and archives such as the Newberry Library¿s special collection and the Art Institute¿s Textile collection will offer a rare opportunity to examine the qualities and materials of objects and garments made in a time distinct from our own.
Projects throughout the course will include reference journals, illustrated glossaries, annotated bibliographies, historical sewing technique samplers, and half-scale structural garments. For final projects students will produce a research paper and a costume for a historical figure or fantastical character replicating the forms of beauty past.
Prerequisites
Co Req Forms of Beauty Past: Students must enroll in ARTHI 3098 and FASH 3098
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Class Number
2367
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Credits
3
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Department
Fashion Design
Area of Study
Economic Inequality & Class, Costume Design, Gender and Sexuality
Location
Sullivan Center 706, Sullivan Center 705
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The Forms of Beauty Past: Historical European Fashions |
3098 (001) |
Caroline Marie Bellios, Gerry Quinton |
Sat, Sat
1:15 PM - 4:00 PM, 1:15 PM - 4:00 PM
In Person
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Description
Greek chitons, Elizabethan farthingales, Regency bum rolls, Victorian crinolines, Art Deco bias: the fashionable European body shape has changed era by era, the lines of the body accentuated and distorted through constrictions and protrusions. In this course, you will research those changing ideals of beauty through paintings, drawings, fashion plates, periodicals, literature, satire, and extant garments and organize your research into foundational tools to support future learning and making. Through the research you will also engage with traditional methods and techniques for creating these silhouettes; techniques and skills as essential to the student interested in historical costume design as those creating worlds of science fiction and fantasy.
These investigations into changing the shape of the human body will also spark discussion around new ideas in sculpture, object design, creative motion, and the mutability of body identity. Readings from noted fashion historians and theorists Caroline Evans, Linda Baumgarten, Valerie Steele and the Fashioning the Body exhibition catalogue will be read in parallel with essays from feminist theorists and texts exploring ideas of embodiment and performativity. Remote visits with historians, reenactors, and archives such as the Newberry Library¿s special collection and the Art Institute¿s Textile collection will offer a rare opportunity to examine the qualities and materials of objects and garments made in a time distinct from our own.
Projects throughout the course will include reference journals, illustrated glossaries, annotated bibliographies, historical sewing technique samplers, and half-scale structural garments. For final projects students will produce a research paper and a costume for a historical figure or fantastical character replicating the forms of beauty past.
Prerequisites
Co Req Forms of Beauty Past: Students must enroll in ARTHI 3098 and FASH 3098
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Class Number
2367
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Credits
3
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Department
Fashion Design
Area of Study
Economic Inequality & Class, Costume Design, Gender and Sexuality
Location
Sullivan Center 706, Sullivan Center 705
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Fashion Photography |
3105 (001) |
Mayumi Lake, Donald Yoshida |
Thurs
9:00 AM - 3:00 PM
In Person
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Description
The objective of the proposed class is to give students the opportunity to understand the process of concept development, introduce pre-production, styling, set considerations, lighting, post production and how best to capture the essence of the fashion idea through photography. Garment silhouette, cut & construction, color and texture are considered to best convey the design idea through the most appropriate and effective photographic techniques. An editorial approach is used in the book to stimulate and communicate their fashion sense to the viewer and to tell a fashion story.
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Class Number
1380
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Credits
3
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Department
Fashion Design
Location
280 Building Rm 207
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Fashion Photography |
3105 (001) |
Mayumi Lake, Donald Yoshida |
Thurs
9:00 AM - 3:00 PM
In Person
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Description
The objective of the proposed class is to give students the opportunity to understand the process of concept development, introduce pre-production, styling, set considerations, lighting, post production and how best to capture the essence of the fashion idea through photography. Garment silhouette, cut & construction, color and texture are considered to best convey the design idea through the most appropriate and effective photographic techniques. An editorial approach is used in the book to stimulate and communicate their fashion sense to the viewer and to tell a fashion story.
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Class Number
1380
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Credits
3
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Department
Fashion Design
Location
280 Building Rm 207
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