A wide shot of a ceramics studio, featuring students working with pottery wheels and other tools.

Aubrie J. Meyer

Assistant Professor, Adjunct

Courses

Title Department Catalog Term

Description

This course introduces students to digital pattern-making for fashion. Students learn to use the CAD hardware and software, designing and modifying patterns virtually. This includes digitizing/converting hard patterns to digital files, modifying existing stock patterns, textile printing, 3-D visualization, and plotting sample patterns. Students receive a hands-on approach to developing virtual patterns through fabric testing, using body measurements, and assembling prototypes for final design approval. Other industry skills are developed, such as creating pattern cards, cutter's musts, grading, and marker making.

Class Number

1541

Credits

3

Description

This course introduces students to digital pattern-making for fashion. Students learn to use the CAD hardware and software, designing and modifying patterns virtually. This includes digitizing/converting hard patterns to digital files, modifying existing stock patterns, textile printing, 3-D visualization, and plotting sample patterns. Students receive a hands-on approach to developing virtual patterns through fabric testing, using body measurements, and assembling prototypes for final design approval. Other industry skills are developed, such as creating pattern cards, cutter's musts, grading, and marker making.

Class Number

1036

Credits

3

Description

This course introduces students to digital pattern-making for fashion. Students learn to use the CAD hardware and software, designing and modifying patterns virtually. This includes digitizing/converting hard patterns to digital files, modifying existing stock patterns, textile printing, 3-D visualization, and plotting sample patterns. Students receive a hands-on approach to developing virtual patterns through fabric testing, using body measurements, and assembling prototypes for final design approval. Other industry skills are developed, such as creating pattern cards, cutter's musts, grading, and marker making.

Class Number

1368

Credits

3

Description

As a project-based course, Fashion Construction III introduces the intermediate construction principles for pants and jackets. Tailoring, cut-and-sew knitwear, and creative draping techniques used on a variety of body types, and gender expressions are explored. The principles of proportion, balance, and fit as required for the achievement of well-made garments will also be studied. Pre req: minimum two Fashion construction classes: FASH 2001, FASH 2003, FASH 2020, FASH2022 or FASH2024

Class Number

1545

Credits

3

Description

This course explores more advanced CAD processes for the fashion and apparel industry. Students learn applications used to address fabric characteristics, such as stripes/plaid, shrinkage, stretch, and block fusing. More advanced drafting functions will be used, creating entire garments through digital patterning, culminating in 3D rendering. This course also focuses on the Grading and Marker Making functions required for manufacturing.

This course utilizes CAD software from Gerber Technology, helping companies around the world develop and manufacture products in the apparel, aerospace, furniture, automotive, packaging, and sign & graphics industries in 130 countries. Companies using this technology include Gap, Target, Liz Claiborne, Levi Strauss & Co., Lockheed Martin, Sara Lee, Toyota, Mattel, Hanesbrands, Theory, General Motors, and Cintas Corp.

There will be practical exercises, applying patternmaking techniques, utilizing various software functions. Students will complete a final project of a unique design, presented in fashion fabric with 3D images.

Class Number

1386

Credits

3

Description

Students approach cloth as a medium: methods of handling, joining, and manipulating fabric, as well as concepts and methods of defining and finishing edges, enclosures, and openings. Foundational draping techniques involve manipulating a flat piece of material in the three-dimensional form of the body and then transferring this original design to the flat pattern, or block. The development of a basic set of blocks (slopers) defining a 3-dimensional form becomes the foundation to generate variations and options using flat pattern design. The importance of weave and material characteristics, as they apply to design are investigated. Students engage with form and volume on the body through combined draping and drafting methods, such as reshaping areas of an existing form, as well as manipulating fabric prior to molding it to the body, and they study hand- and machine- finishes to achieve sculpting and manipulating cloth.

Class Number

1891

Credits

3