Fashion, Body and Garment Overview

The Department of Fashion, Body and Garment at the School of the Art Institute of Chicago (SAIC) offers serious fashion design students a dynamic, intensive Master of Fine Arts in Fashion, Body and Garment program. Available in both two-year and three-year tracks based on experience, the program allows students to produce a distilled collection or body of work—and learn how to best show that work off, from presentations to gallery exhibitions.

In the program’s main component, the Fashion Design Studio taken each semester, students will investigate both craft and style to develop a deeper understanding of fashion within the context of community, sustainability, technology, and the industry.

Fashion, Body and Garment MFA students are encouraged to explore while also focusing on their individual practice through a combination of:

  • Dedicated design studios
  • Topical seminars
  • Self-directed research
  • Technical labs
  • Design history and theory courses

You are also encouraged to explore a range of electives in other disciplines, such as:

  • Performance
  • Film, Video, New Media, and Animation
  • Writing
  • Sculpture
  • Fiber and Material Studies 
Professor Nick Cave

Letter from Nick Cave

It's been a decade since the School of the Art Institute of Chicago's Fashion Department launched its graduate program called Master of Design, Fashion, Body & Garment.

We are extremely proud of its success, but even more by its growth. The program keeps evolving as the world keeps changing, ensuring its relevance to our creative future. This dynamic quality is what keeps it fresh, exciting, and always BOLD.

As an artist, educator, and activist it has also been an incredible opportunity for me to spearhead this program. It has gifted me with a plethora of amazing young creators who are quickly becoming the next leaders in the field of fashion, art, education, politics, and parenting.

I could not be more proud of each and everyone's success to date and look forward to your future development via whatever road you choose next.
 

– Nick Cave
Stephanie and Bill Sick Professor of Fashion, Body and Garment

Two-Year MFA Program

Our two-year MFA program is designed for students looking to build on their existing foundations and elevate their portfolios to new heights. This program encourages fashion students to push the boundaries of fashion design, work at a large scale, and think expansively about their practices. Our MFA in Fashion, Body and Garment offers a transformational experience that embraces a pluralistic approach, allowing students to explore fashion as installation, performance, and beyond. With the freedom to experiment and innovate, students will take their work to the next level while redefining the possibilities of their craft. Learn more about the courses and curriculum.

Requirements & Curriculum

  • First Year Fall 15
    • FASH 5310 Fashion Design Studio I (6)
      Studio class (5 hours, two days per week) 
    • FASH 5313 Advanced Fabrication & Material (3)
      Studio class (5 hours)
    • FASH 5315 Seminar: Professional Practice (3)
      Seminar class (2 hours, 45 minutes) 
    • ARTHI 5002 Grad Survey of Modern and Contemporary Art (3)
      Seminar class (2 hours, 45 minutes) 

     

    First Year Spring 15
    • FASH 5330 Fashion Design Studio II (6)
      Studio class (5 hours, two days per week) 

    • ARTHI 5560 Critical Perspectives in Fashion, Body and Garment (3)
      Seminar class (2 hours, 45 minutes) 

    • Elective 1, 3000 level and above (3)
      Seminar or Studio class

    • Elective 2, 3000 level and above (3)
      Seminar or Studio class

     

    First Year Additional Requirements  
    Participation in Fall & Spring Graduate Critiques
     
    Second Year Fall 15
    • FASH 6310 Fashion Design Studio III (6)
      Studio class (5 hours, two days per week) 
    • ARTHI 5028 Form and Function in Fashion and Design History (recommended) 
      Seminar class (2 hours, 45 minutes) 
    • Elective 1, 3000 level and above (3) 
      Seminar or Studio class
    • Elective 2, 3000 level and above (3)
      Seminar or Studio class 

     

    Second Year Spring 15
    • FASH 6330 Fashion Design Studio IV (6)
      Studio class (5 hours, two days per week)
    • FASH 6335 Seminar: Professional Practice II (3)
      Seminar class (2 hours, 45 minutes)
    • Art History: must be 4000, 5000, or 6000 level (3)
      Seminar class (2 hours, 45 minutes) 
    • Elective, 3000 level and above (3)
      Seminar or Studio class

     

    Second Year Additional Requirements 
    Participation in Fall & Spring Graduate Critiques
    Participation in the Thesis Show
     
    Total Credit Hours
    Fashion, Body & Garment Studios: 27
    Interdisciplinary or Fashion Electives:15
    Professional Practice: 6
    Art History: 12
    60

    Degree requirements and specifications

    Completion schedule: Students have a maximum of four years to complete the degree. This includes time off for approved leaves of absence.

    Transfer credits: A minimum of 45 credit hours must be completed in residence at SAIC. Up to 15 transfer credits may be requested at the time of application for admission and are subject to approval at that time. No transfer credit will be permitted after a student is admitted.

    Design Studio: Each design studio must be successfully completed prior to participation in the consecutive design studio.

    Advanced Fabrication Lab: FASH 5311 Advanced Fabrication Lab must be taken in the first fall semester.

    Full-Time Status Minimum Requirement: 12 credit hours

Three-Year MFA Program

Our three-year MFA program is designed to provide students with the technical foundations they need, from making patterns to learning essential construction techniques. With incoming students coming from a variety of experience and disciplinary backgrounds, this program offers an additional foundational year. This allows students to develop and refine their fashion-related skill sets without having to start from scratch in an undergraduate program. As a fast-track option for those with an existing undergraduate degree, this unique program helps students transition into fashion design and related fields. Unlike any other degree—our groundbreaking MFA allows students to spend three intensive years honing their technical skills, developing distinct points of view, and benefiting from tailored advising. That makes this program an ideal choice for anyone looking to pivot their career and enter the world of fashion design. Learn more about the courses and curriculum.

Requirements & Curriculum

  • First Year Fall 12
    • FASH 5110 Design Principles (3)
      Studio class (5 hours) 
    • FASH 5122 Studio Techniques (3)
      Studio class (5 hours)
    • FASH 6315 Seminar: Professional Practice (3)
      Seminar class (2 hours, 45 minutes) 
    • ARTHI 5002 Graduate Survey of Modern and Contemporary (3)
      Seminar class (2 hours, 45 minutes) 

     

    First Year Spring12
    • FASH 5130 Advanced Design Principles (6)
      (5 hours, two days per week) 
    • Elective 1, 3000 level and above (3)
      Seminar or Studio class
    • Elective 2, 3000 level and above (3)
      Seminar or Studio class

     

    First Year Additional Requirements
    Participation in Fall & Spring Graduate Critiques   
     
    Second Year Fall 12
    • FASH 5310 Fashion Design Studio I (6)
      Studio class (5 hours, two days per week) 
    • FASH 5313 Advanced Fabrication & Material (3)
      Studio class (5 hours) 
    • Art History: must be 4000, 5000, or 6000 level (3)
      Seminar class (2 hours, 45 minutes) 
       

     

    Second Year Spring 15
    • FASH 5330 Fashion Design Studio II (6)
      Studio class (5 hours, two days per week)
    • ARTHI 5560 Critical Perspectives in Fashion, Body and Garment (3)
      Seminar class (2 hours, 45 minutes)
    • Elective 1, 3000 level and above (3)
      Seminar or Studio class
    • Elective 2, 3000 level and above (3)
      Seminar or Studio class
       
     
    Second Year Additional Requirements
    Participation in Fall & Spring Graduate Critiques 
     
    Third Year Fall15
    • FASH 6310 Fashion Design Studio III (6)
      Studio class (5 hours, two days per week)
    • Art History: must be 4000, 5000 or 6000 level (3)
      Seminar class (2 hours, 45 minutes) ARTHI 5028 Form and Function in Fashion and Design History (recommended)
      Seminar class (2 hours, 45 minutes)
    • Elective 1, 3000 level and above (3)
      Seminar or Studio class
    • Elective 2, 3000 level and above (3)
      Seminar or Studio class
     
    Third Year Spring 12
    • FASH 6330 Fashion Design Studio IV (6)
      Studio class (5 hours, two days per week)
    • FASH 6335 Seminar: Professional Practice II (3)
      Seminar class (2 hours, 45 minutes)
    • Elective 1, 3000 level and above (3)
      Seminar or Studio class
     
    Third Year Additional Requirements 
    Participation in Fall & Spring Graduate Critiques
    Participation in the Thesis Show
     
    Total Credit Hours
    Fashion, Body & Garment Studios: 39
    Interdisciplinary or Fashion Electives: 21
    Professional Practice: 6
    Art History: 12
    78

    Degree requirements and specifications

    Completion schedule: Students have a maximum of four years to complete the degree. This includes time off for approved leaves of absence.

    Transfer credits: A minimum of 45 credit hours must be completed in residence at SAIC. Up to 15 transfer credits may be requested at the time of application for admission and are subject to approval at that time. No transfer credit will be permitted after a student is admitted.

    Design Studio: Each design studio must be successfully completed prior to participation in the consecutive design studio.

    Advanced Fabrication Lab: FASH 5311 Advanced Fabrication Lab must be taken in the fall semester of the second year of the MFA 3-yr.

    Full-Time Status Minimum Requirement: 12 credit hours

Course Listing

Title Catalog Instructor Schedule

Description

This is an introductory look into fashion. Students will explore basic design skills
and processes, and work with various materials used in constructing garments. Both traditional and non-traditional materials will be explored through techniques and exercises related to the body. Students will learn how the tools and equipment for hand and machine sewing functions, and its role in constructing garments. A critical overview of fashion introduces students to various practical and theoretical approaches to understand and explore fashion within an art context.

Class Number

1353

Credits

3

Department

Fashion Design

Area of Study

Costume Design

Location

Sullivan Center 706

Description

This is an introductory look into fashion. Students will explore basic design skills
and processes, and work with various materials used in constructing garments. Both traditional and non-traditional materials will be explored through techniques and exercises related to the body. Students will learn how the tools and equipment for hand and machine sewing functions, and its role in constructing garments. A critical overview of fashion introduces students to various practical and theoretical approaches to understand and explore fashion within an art context.

Class Number

1354

Credits

3

Department

Fashion Design

Area of Study

Costume Design

Location

Sullivan Center 727

Description

This is an introductory look into fashion. Students will explore basic design skills
and processes, and work with various materials used in constructing garments. Both traditional and non-traditional materials will be explored through techniques and exercises related to the body. Students will learn how the tools and equipment for hand and machine sewing functions, and its role in constructing garments. A critical overview of fashion introduces students to various practical and theoretical approaches to understand and explore fashion within an art context.

Class Number

1374

Credits

3

Department

Fashion Design

Area of Study

Costume Design

Location

Sullivan Center 704

Description

This course offers foundational methods of draping, pattern drafting, and construction techniques to build garments. The students learn how to develop a set of slopers, consisting of bodice, sleeve and skirt, combining and integrating draping and pattern drafting methods. Through these methods, the students develop and construct design concepts, first in muslin, then in fabric; stressing the importance of proper fit and craftsmanship. No pre-req.

Prerequisites

Students must be a sophomore grade level or permission by instructor

Class Number

1386

Credits

3

Department

Fashion Design

Location

Sullivan Center 704

Description

Fashion Construction II builds the fundamentals of construction through a unique combination of pattern drafting, draping on the form, and sewing techniques, expanding to principles of the torso block, shirt-, and dress variations, as well as adding more variance in finishes and closures. Students develop and construct design concepts and explore variations, first in muslin, then in fabric, and will complete 2 garments. Pre-req: FASH 2001

Prerequisites

Student must have completed FASH 2001, 2022, or 2024

Class Number

1385

Credits

3

Department

Fashion Design

Location

Sullivan Center 706

Description

Explorations in the design of 'experimental' garments using the basic elements of mass, volume, form and motion. Rather than concerning themselves with current design trends or regular fashion problems, students emphasize bodies as forms in motion or as moving sculpture.

Class Number

1373

Credits

3

Department

Fashion Design

Area of Study

Costume Design, Community & Social Engagement

Location

Sullivan Center 727

Description

In this workshop, students create various accessories from original ideas. This program is divided into projects such as the design and construction of embellished evening bags, summer totes, gloves, costume jewelry, and millinery. Emphasis is placed on references to history of individual accessories and developing collections of illustrations in color.

Class Number

1355

Credits

3

Department

Fashion Design

Area of Study

Product Design

Location

Sullivan Center 727

Description

This course develops drawing skills with an emphasis on figure gesture and proportion along with a wide range of media. Students are taught to sketch from a live model while communicating design concepts in clothing with style and expression.

Class Number

1356

Credits

3

Department

Fashion Design

Area of Study

Costume Design, Illustration

Location

Sullivan Center 734

Description

This course develops drawing skills with an emphasis on figure gesture and proportion along with a wide range of media. Students are taught to sketch from a live model while communicating design concepts in clothing with style and expression.

Class Number

1363

Credits

3

Department

Fashion Design

Area of Study

Costume Design, Illustration

Location

Sullivan Center 734

Description

Production design for stage and screen is explored, emphasizing the collaborative world of theater and film. Students communicate with playwrights, scriptwriters, producers, and directors to understand their role as artists and designers. From 'no-budget to big-budget' productions, students explore the highs and lows of real world design through various projects. Student design teams create costumes, sets and props to understand the coordination of efficient and supportive group dynamics. Particular connections the off-Loop theater movement and the indie film scene.

Class Number

1357

Credits

3

Department

Fashion Design

Area of Study

Furniture Design

Location

Sullivan Center 723

Description

This course cultivates a conceptual and interdisciplinary approach to fashion. Through experimentations in object-making, students will engage with traditional and non-traditional materials and processes to question how objects can engage the body. Emphasis will be placed on function through the exploration of constructive processes and placement to body and space.

The course is divided in four topical sections: technique meets body, power in wearability, conceptual artifacts and material matters. Students will be introduced to artists who's work is generally associated with other disciplines but engages fashion, body and garment. For example, artists such as Leigh Bowery, Rebecca Belmore, Brian Jungen, Isa Genzken, and the readings/screenings will vary but may include Susan Sontag's Notes on Camp, Malcolm Gladwell's The Cool Hunt or Robert Friedel's Zipper: An Exploration in Novelty.

Course work involves four major projects, one for each topical section, as well as in-class discussions, reading responses and presentations. The occasional field trip and follow up in-class discussion can also be included.

Class Number

1375

Credits

3

Department

Fashion Design

Location

Sullivan Center 723

Description

Designed to encourage 3-dimensional surface experimentation, this course begins with traditional embellishment methodologies primarily originating in couture millinery, as a means of altering or breaking away surfaces and dimensions. Students then explore alternative materials and methods to transform, mutate or redefine garments, accessories, etc., or to create textured objects in their entirety.

To provide related information of interest, selected texts concerning the sociological theories of craftsmanship may be included as well as works by authors like Thor Hanson, Laura Jacobs, Candace Kling, Howard Risatti and Erica Wilson. Field trips to local venues, videos such as the Craft in America series, plus the investigation of works by artists like Nick Cave, Tara Donovan, the Haas Brothers, and Kate MccGwire optionally augment the course content.

Projects may be based on up-cycled objects and materials, and will entail various techniques including ribbon manipulation, feather work, flower tooling, and embroidery. Fur/faux sewing and leather tooling are introduced, and other `thread arts? (macrame, tatting, etc.) may be individually investigated in support of conceptual and formal design.

Class Number

1358

Credits

3

Department

Fashion Design

Area of Study

Costume Design

Location

Sullivan Center 727

Description

Various investigations are conducted regarding traditional and alternative shoe design and assembly. Assigned readings and discussions focus on history, materials, the designers, lifestyle, terminology and processes, and the involvement of feet and shoes in art. Emphasis is placed on interpreting the foot and shoe for visual presentations and experimenting with components for artistic and practical expression. Final critiques include presentations of one of half pairs of shoes and sandals, illustrations, weekly clipping files and a thematic selection of thematic original ideas. Group critiques are scheduled several times during the semester. Weekly slide lectures, field trips, guest lectures or demonstration enable students to develop their ideas in the studio with a focus on fit and originality.

Class Number

1359

Credits

3

Department

Fashion Design

Area of Study

Costume Design

Location

Sullivan Center 723

Description

This course offers a straight forward instruction to the hand knit process. As an ancient process the techniques of hand knitting are explored through various methods concentrating on surface, pattern, construction, color and texture. Emphasis is placed on garment or a wearable knit object. Cultural and historical references are studied along with contemporary application to design. Demonstrations and discussions provide challenges to explore modern interpretation in traditional and non-traditional ways. Offered in the spring semester only.

Class Number

1360

Credits

3

Department

Fashion Design

Location

Sullivan Center 701

Description

This course explores an unconventional view of garment construction and design by framing the process through the parameter of zero waste. Patterns are created using techniques designed to mitigate or eliminate waste. Both traditional and nontraditional materials are used, as well as digital printing technology. All final projects are fitted on a model in both muslin and fabric.

Prerequisites

FASH 1010 Pre-req

Class Number

1387

Credits

3

Department

Fashion Design

Area of Study

Sustainable Design

Location

Sullivan Center 706

Description

This course introduces students to digital pattern-making for fashion. Students learn to use the CAD hardware and software, designing and modifying patterns virtually. This includes digitizing/converting hard patterns to digital files, modifying existing stock patterns, textile printing, 3-D visualization, and plotting sample patterns. Students receive a hands-on approach to developing virtual patterns through fabric testing, using body measurements, and assembling prototypes for final design approval. Other industry skills are developed, such as creating pattern cards, cutter's musts, grading, and marker making.

Prerequisites

FASH 2001/2014/2016/2020/2022/2024/2901

Class Number

1367

Credits

3

Department

Fashion Design

Area of Study

Digital Imaging, Gender and Sexuality, Art and Science

Location

Sullivan Center 705, MacLean 917

Description

The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002

Prerequisites

Student must be a sophomore and have completed FASH 2001 & FASH 2002

Class Number

1382

Credits

6

Department

Fashion Design

Location

Sullivan Center 702, Sullivan Center 703

Description

The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002

Prerequisites

Student must be a sophomore and have completed FASH 2001 & FASH 2002

Class Number

1382

Credits

6

Department

Fashion Design

Location

Sullivan Center 702, Sullivan Center 703

Description

The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002

Prerequisites

Student must be a sophomore and have completed FASH 2001 & FASH 2002

Class Number

1383

Credits

6

Department

Fashion Design

Location

Sullivan Center 704, Sullivan Center 705

Description

The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002

Prerequisites

Student must be a sophomore and have completed FASH 2001 & FASH 2002

Class Number

1383

Credits

6

Department

Fashion Design

Location

Sullivan Center 704, Sullivan Center 705

Upcoming Admissions Events

Dec07

Engage with key faculty members from our graduate departments, meet current graduate students, learn about our curricula and facilities, and inquire about admissions and financial aid. While not required, you may wish to bring your portfolio for review. Graduate campus tours will also be offered. 

Saturday, December 07 12:00 p.m. - 4:00 p.m. CST at MacLean Ballroom 112 S. Michigan Chicago, IL 60603

Take the Next Step

Graduate Admissions Events

Learn how to prepare a competitive application, meet with faculty and staff, and explore our programs and facilities. LEARN MORE

MFA in Fashion, Body and Garment Admissions Information

Visit the graduate admissions website or contact the graduate admissions office at 312.629.6100, 800.232.7242 or gradmiss@saic.edu.

Fashion, Body and Garment program inquiries: FashionGrad@saic.edu