Introduction to Fashion, Body, and Garment |
1010 (001) |
Saumitra Shrikant Chandratreya |
Tues
3:30 PM - 9:15 PM
In Person
|
Description
This is an introductory look into fashion. Students will explore basic design skills and processes, and work with various materials used in constructing garments. Both traditional and non-traditional materials will be explored through techniques and exercises related to the body. Students will learn how the tools and equipment for hand and machine sewing functions, and its role in constructing garments. A critical overview of fashion introduces students to various practical and theoretical approaches to understand and explore fashion within an art context.
|
Class Number
1353
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 706
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Introduction to Fashion, Body, and Garment |
1010 (002) |
Janet Kang |
Thurs
3:30 PM - 9:15 PM
In Person
|
Description
This is an introductory look into fashion. Students will explore basic design skills and processes, and work with various materials used in constructing garments. Both traditional and non-traditional materials will be explored through techniques and exercises related to the body. Students will learn how the tools and equipment for hand and machine sewing functions, and its role in constructing garments. A critical overview of fashion introduces students to various practical and theoretical approaches to understand and explore fashion within an art context.
|
Class Number
1354
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 727
|
Introduction to Fashion, Body, and Garment |
1010 (003) |
Isaac Couch |
Sat
10:00 AM - 4:00 PM
In Person
|
Description
This is an introductory look into fashion. Students will explore basic design skills and processes, and work with various materials used in constructing garments. Both traditional and non-traditional materials will be explored through techniques and exercises related to the body. Students will learn how the tools and equipment for hand and machine sewing functions, and its role in constructing garments. A critical overview of fashion introduces students to various practical and theoretical approaches to understand and explore fashion within an art context.
|
Class Number
1374
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 704
|
Fashion Construction I |
2001 (001) |
Saumitra Shrikant Chandratreya |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
This course offers foundational methods of draping, pattern drafting, and construction techniques to build garments. The students learn how to develop a set of slopers, consisting of bodice, sleeve and skirt, combining and integrating draping and pattern drafting methods. Through these methods, the students develop and construct design concepts, first in muslin, then in fabric; stressing the importance of proper fit and craftsmanship. No pre-req.
Prerequisites
Students must be a sophomore grade level or permission by instructor
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Class Number
1386
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 704
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Fashion Construction II |
2003 (001) |
Pamela Vanderlinde |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Fashion Construction II builds the fundamentals of construction through a unique combination of pattern drafting, draping on the form, and sewing techniques, expanding to principles of the torso block, shirt-, and dress variations, as well as adding more variance in finishes and closures. Students develop and construct design concepts and explore variations, first in muslin, then in fabric, and will complete 2 garments. Pre-req: FASH 2001
Prerequisites
Student must have completed FASH 2001, 2022, or 2024
|
Class Number
1385
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 706
|
Shape And Theory In Garments |
2005 (001) |
Bambi Deidre Breakstone |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
Explorations in the design of 'experimental' garments using the basic elements of mass, volume, form and motion. Rather than concerning themselves with current design trends or regular fashion problems, students emphasize bodies as forms in motion or as moving sculpture.
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Class Number
1373
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design, Community & Social Engagement
Location
Sullivan Center 727
|
Accessory Design |
2006 (001) |
William Walton |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
In this workshop, students create various accessories from original ideas. This program is divided into projects such as the design and construction of embellished evening bags, summer totes, gloves, costume jewelry, and millinery. Emphasis is placed on references to history of individual accessories and developing collections of illustrations in color.
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Class Number
1355
|
Credits
3
|
Department
Fashion Design
Area of Study
Product Design
Location
Sullivan Center 727
|
Beginning Fashion Illustration |
2007 (001) |
Laura Mae Noble |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
This course develops drawing skills with an emphasis on figure gesture and proportion along with a wide range of media. Students are taught to sketch from a live model while communicating design concepts in clothing with style and expression.
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Class Number
1356
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design, Illustration
Location
Sullivan Center 734
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Beginning Fashion Illustration |
2007 (002) |
Dijana Granov |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This course develops drawing skills with an emphasis on figure gesture and proportion along with a wide range of media. Students are taught to sketch from a live model while communicating design concepts in clothing with style and expression.
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Class Number
1363
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design, Illustration
Location
Sullivan Center 734
|
Production Design for Theater and Film |
2010 (001) |
James Paul |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Production design for stage and screen is explored, emphasizing the collaborative world of theater and film. Students communicate with playwrights, scriptwriters, producers, and directors to understand their role as artists and designers. From 'no-budget to big-budget' productions, students explore the highs and lows of real world design through various projects. Student design teams create costumes, sets and props to understand the coordination of efficient and supportive group dynamics. Particular connections the off-Loop theater movement and the indie film scene.
|
Class Number
1357
|
Credits
3
|
Department
Fashion Design
Area of Study
Furniture Design
Location
Sullivan Center 723
|
Objects/Artifacts and No Nonsense |
2012 (001) |
Benjamin Larose |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
This course cultivates a conceptual and interdisciplinary approach to fashion. Through experimentations in object-making, students will engage with traditional and non-traditional materials and processes to question how objects can engage the body. Emphasis will be placed on function through the exploration of constructive processes and placement to body and space.
The course is divided in four topical sections: technique meets body, power in wearability, conceptual artifacts and material matters. Students will be introduced to artists who's work is generally associated with other disciplines but engages fashion, body and garment. For example, artists such as Leigh Bowery, Rebecca Belmore, Brian Jungen, Isa Genzken, and the readings/screenings will vary but may include Susan Sontag's Notes on Camp, Malcolm Gladwell's The Cool Hunt or Robert Friedel's Zipper: An Exploration in Novelty.
Course work involves four major projects, one for each topical section, as well as in-class discussions, reading responses and presentations. The occasional field trip and follow up in-class discussion can also be included.
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Class Number
1375
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 723
|
3D Embellishment |
2015 (001) |
Eia Radosavljevic |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
Designed to encourage 3-dimensional surface experimentation, this course begins with traditional embellishment methodologies primarily originating in couture millinery, as a means of altering or breaking away surfaces and dimensions. Students then explore alternative materials and methods to transform, mutate or redefine garments, accessories, etc., or to create textured objects in their entirety.
To provide related information of interest, selected texts concerning the sociological theories of craftsmanship may be included as well as works by authors like Thor Hanson, Laura Jacobs, Candace Kling, Howard Risatti and Erica Wilson. Field trips to local venues, videos such as the Craft in America series, plus the investigation of works by artists like Nick Cave, Tara Donovan, the Haas Brothers, and Kate MccGwire optionally augment the course content.
Projects may be based on up-cycled objects and materials, and will entail various techniques including ribbon manipulation, feather work, flower tooling, and embroidery. Fur/faux sewing and leather tooling are introduced, and other `thread arts? (macrame, tatting, etc.) may be individually investigated in support of conceptual and formal design.
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Class Number
1358
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 727
|
Footwear Design |
2016 (001) |
James Robert Sommerfeldt |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
Various investigations are conducted regarding traditional and alternative shoe design and assembly. Assigned readings and discussions focus on history, materials, the designers, lifestyle, terminology and processes, and the involvement of feet and shoes in art. Emphasis is placed on interpreting the foot and shoe for visual presentations and experimenting with components for artistic and practical expression. Final critiques include presentations of one of half pairs of shoes and sandals, illustrations, weekly clipping files and a thematic selection of thematic original ideas. Group critiques are scheduled several times during the semester. Weekly slide lectures, field trips, guest lectures or demonstration enable students to develop their ideas in the studio with a focus on fit and originality.
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Class Number
1359
|
Credits
3
|
Department
Fashion Design
Area of Study
Costume Design
Location
Sullivan Center 723
|
Hand Knitwear Design |
2018 (001) |
Sharon Shoji |
Mon
9:00 AM - 3:00 PM
In Person
|
Description
This course offers a straight forward instruction to the hand knit process. As an ancient process the techniques of hand knitting are explored through various methods concentrating on surface, pattern, construction, color and texture. Emphasis is placed on garment or a wearable knit object. Cultural and historical references are studied along with contemporary application to design. Demonstrations and discussions provide challenges to explore modern interpretation in traditional and non-traditional ways. Offered in the spring semester only.
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Class Number
1360
|
Credits
3
|
Department
Fashion Design
Location
Sullivan Center 701
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Redefining Edges: Zero Waste in Fashion |
2020 (001) |
Saumitra Shrikant Chandratreya |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course explores an unconventional view of garment construction and design by framing the process through the parameter of zero waste. Patterns are created using techniques designed to mitigate or eliminate waste. Both traditional and nontraditional materials are used, as well as digital printing technology. All final projects are fitted on a model in both muslin and fabric.
Prerequisites
FASH 1010 Pre-req
|
Class Number
1387
|
Credits
3
|
Department
Fashion Design
Area of Study
Sustainable Design
Location
Sullivan Center 706
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Virtual Flat to Form - Digital Patternmaking |
2060 (001) |
Aubrie J. Meyer |
Fri, Fri
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
This course introduces students to digital pattern-making for fashion. Students learn to use the CAD hardware and software, designing and modifying patterns virtually. This includes digitizing/converting hard patterns to digital files, modifying existing stock patterns, textile printing, 3-D visualization, and plotting sample patterns. Students receive a hands-on approach to developing virtual patterns through fabric testing, using body measurements, and assembling prototypes for final design approval. Other industry skills are developed, such as creating pattern cards, cutter's musts, grading, and marker making.
Prerequisites
FASH 2001/2014/2016/2020/2022/2024/2901
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Class Number
1367
|
Credits
3
|
Department
Fashion Design
Area of Study
Digital Imaging, Gender and Sexuality, Art and Science
Location
Sullivan Center 705, MacLean 917
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Integral Fashion Studio |
2900 (001) |
Kristin Mariani, Agnes Hamerlik |
Mon/Wed, Mon/Wed
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002
Prerequisites
Student must be a sophomore and have completed FASH 2001 & FASH 2002
|
Class Number
1382
|
Credits
6
|
Department
Fashion Design
Location
Sullivan Center 702, Sullivan Center 703
|
Integral Fashion Studio |
2900 (001) |
Kristin Mariani, Agnes Hamerlik |
Mon/Wed, Mon/Wed
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002
Prerequisites
Student must be a sophomore and have completed FASH 2001 & FASH 2002
|
Class Number
1382
|
Credits
6
|
Department
Fashion Design
Location
Sullivan Center 702, Sullivan Center 703
|
Integral Fashion Studio |
2900 (002) |
Kylee Marisa Alexander, Jasper Alan Drummond |
Mon/Wed, Mon/Wed
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002
Prerequisites
Student must be a sophomore and have completed FASH 2001 & FASH 2002
|
Class Number
1383
|
Credits
6
|
Department
Fashion Design
Location
Sullivan Center 704, Sullivan Center 705
|
Integral Fashion Studio |
2900 (002) |
Kylee Marisa Alexander, Jasper Alan Drummond |
Mon/Wed, Mon/Wed
9:00 AM - 3:00 PM, 9:00 AM - 3:00 PM
In Person
|
Description
The Integral Fashion Design Studio is an immersive 6-credit, co-taught class that builds up the skills and talents required to achieve creative fashion. Taken in the spring, it integrates construction and applied design research. Students will create one look consisting of a top and skirt that express a concept through garment. Students will also hone their ability to articulate concepts and speak to their work. Students discover how to express conceptual design through garment-making methodologies by combining their design research, shape development, and creative explorations. The garments are fitted on models, and executed in both muslin and fabric. Pre-req: FASH2001, FASH2002
Prerequisites
Student must be a sophomore and have completed FASH 2001 & FASH 2002
|
Class Number
1383
|
Credits
6
|
Department
Fashion Design
Location
Sullivan Center 704, Sullivan Center 705
|