Architecture, Interior Architecture, & Designed Objects Undergraduate Overview

The Department of Architecture, Interior Architecture, and Designed Objects (AIADO) is a place where students can explore design and experiment across boundaries.

The Bachelor of Fine Arts in Studio (BFA) is an interdisciplinary curriculum designed to prepare students for life as a 21st century artist and designer. Students are encouraged to take courses in any medium of field of study relevant to their practice. Small class sizes, a commitment to personal attention, and support for free expression define the undergraduate experience.

AIADO offers pathways through the BFA that combine sequenced, project-based design studios with electives that build skills and expand knowledge in design. As a BFA student, pathways offer you a guide to the prerequisites for advanced studios in the BFA, preparation for further graduate study, and support developing your own design portfolio.

AIADO offers combined coursework with departments including Fashion Design, Fiber and Material Studies, Sculpture, and Ceramics, allowing students to build strong connections to other areas of the School. BFA students are encouraged to apply to the department’s External Partnership courses with collaborators in industry and culture. Students participate in the Academic Spine, including the Sophomore Seminar, Junior Professional Practice Seminar, and Capstone experience in their final year. BFA students work in the School’s workshops, libraries, and museum collection, making the most of the resources of the School and the city.

  • With courses on architectural design, representation skills, and architectural history and theory, the Architecture Pathway focuses on architecture and its impacts on public life while allowing students to experiment in areas such as technology and building performance, urbanism and social practice, and the visualization and communication of information.

    The Architecture Pathway is an excellent preparation for graduate study in Architecture.

    BFA in Fine Arts Studio_Architecture Pathway [PDF]

  • The Interior Architecture Pathway focuses on the experimental design of interior spaces at various scales. Students work across disciplinary boundaries in developing design ideas that are future oriented and addresses the role and impact of interior spaces in the 21st century. The Interior Architecture courses equip students with a progressively broad range of knowledge and skills to become spatial innovators in an exciting field that bridges architecture, object, and service design. The pathway is also an excellent preparation for graduate study.

    Students who complete the Interior Architecture Pathway meet criteria for the NCIDQ examination given by the Council for Interior Design Qualification. For the most up-to-date criteria, go to the CIDQ website.

    BFA in Fine Arts Studio Interior Architecture Pathways [PDF]

  • Borrowing critically from product design, systems design, furniture design, and interaction design, the Designed Objects Pathway focuses on the critical and creative rethinking of the systems, tools, furnishings, and products that we use or interact with in our everyday lives.

    Investigations into how objects extend human potential and inspire imagination are balanced with studies in the responsible and imaginative use of new technologies, materials, and production processes. A concern for sustainability provides an opportunity to explore alternative visions of how we live, work, communicate, and play.

    BFA in Fine Arts Studio Designed Objects Pathway [PDF]

  • The Bachelor of Fine Arts (BFA) degree provides you a broad education that balances thinking and making, academic rigor, and experimental play. The BFA curriculum integrates academic and studio education—the classroom and the studio inform and enhance each other.

    Studio69
    • CP 1010 Core Studio Practice I (3)
    • CP 1011 Core Studio Practice II (3)
    • CP 1020 Research Studio I (3)
    • CP 1022 Research Studio II (3)
    • SOPHSEM 2900 (3)
    • PROFPRAC 3900 (3)
    • CAPSTONE 4900 (3)
    • Studio Electives (48)
     
    Art History15
    • ARTHI 1001 World Cultures/Civilizations: Pre-History—19th Century Art and Architecture (3)
    • Art History Elective at 1000 level (3)
    • Art History Electives (9)
     
    Liberal Arts30
    • ENGLISH 1001 First Year Seminar I (3)
    • ENGLISH 1005 First Year Seminar II (3)
    • Natural Science (6)
    • Social Science (6)
    • Humanities (6)
    • Liberal Arts Electives (6)
     
    General Electives6
    • Studio, Art History, Liberal Arts, AAP, or EIS
     
    Total Credit Hours120

    BFA students must complete at least 6 credit hours in a class designated as "off campus study." These credits can also fulfill any of the requirements listed above and be from any of the divisions (Art History, Studio, Liberal Arts, or General Electives).

    BFA With Distinction—SAIC Scholars Program: The SAIC Scholars program is a learning community of BFA students pursuing rigorous study in both their academic coursework and their studio pathways. There are two opportunities for interested students to apply to the SAIC Scholars Program: at the time of admission to the school, and after they have completed 30 credits of study at SAIC. Students pursuing the latter option are required to formally submit an application to the Undergraduate Division. Once admitted to the SAIC Scholars Program, students are required to successfully complete a minimum of six designated scholars courses. Students who complete the program will graduate with distinction.

    BFA with Liberal Arts Thesis Program Curriculum: BFA requirements including 9 credits of specific Liberal Arts electives as follows:

    • SOCSCI or HUMANITY 3900 Academic Research and Writing (3)
    • LIBARTS 4800 Undergraduate Thesis: Research/Writing I (3)
    • CAPSTONE 4900 Liberal Arts Undergraduate Thesis: Research/Writing II (3)
    • Participation in Undergraduate Thesis Symposium in Senior Year
    • Completion of thesis, approved by both Thesis II instructor and Chair of Liberal Arts
    Total credits required for minimum residency60
    Minimum Studio credit42

AIADO Course Listing

Title Catalog Instructor Schedule

Description

Introduces the meaning and making of architecture and interior architecture through individual and group design projects. Students learn design processes by experimenting with materials and exploring architectural and interior architecture representation, and measure the implications of their work on broader cultural contexts. Students work on design projects using the latest software and digital tools, and develop techniques for integrating analog and digital design and fabrication processes. Students research historic precedents and contemporary culture and design to inform their work. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1045

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1256

Description

This course introduces students to the creative scope of the Designed Objects program, and the ideas, skills, and methods used in the process of designing objects. Students will learn about the design of objects by studying their form, function, assembly, materiality, use, value and significance (both subjective and objective). Emphasizing thinking through making; students students build their visual vocabulary and develop an understanding of the design process. The goal of this class is to help students imagine the possibilities of the object design field and identify their aptitude for becoming an object designer.

The course will explore the intentionality of object design, exploring the works of a ranging from James Dyson to Ron Arad to Zaha Hadid. Readings and screenings will vary but typically include Mu-Ming Tsai's Design Thinking and Gary Hustwit's Objectified.

Students should expect to produce a body of work consisting of several minor exploratory projects and two fully fleshed out finished Objects (mid-term and final).

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1379

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1231

Description

Introduces the meaning and making of architecture and interior architecture through individual and group design projects. Students learn design processes by experimenting with materials and exploring architectural and interior architecture representation, and measure the implications of their work on broader cultural contexts. Students work on design projects using the latest software and digital tools, and develop techniques for integrating analog and digital design and fabrication processes. Students research historic precedents and contemporary culture and design to inform their work. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1046

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1226

Description

This course introduces students to the creative scope of the Designed Objects program, and the ideas, skills, and methods used in the process of designing objects. Students will learn about the design of objects by studying their form, function, assembly, materiality, use, value and significance (both subjective and objective). Emphasizing thinking through making; students students build their visual vocabulary and develop an understanding of the design process. The goal of this class is to help students imagine the possibilities of the object design field and identify their aptitude for becoming an object designer.

The course will explore the intentionality of object design, exploring the works of a ranging from James Dyson to Ron Arad to Zaha Hadid. Readings and screenings will vary but typically include Mu-Ming Tsai's Design Thinking and Gary Hustwit's Objectified.

Students should expect to produce a body of work consisting of several minor exploratory projects and two fully fleshed out finished Objects (mid-term and final).

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1387

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1255

Description

Introduces the meaning and making of architecture and interior architecture through individual and group design projects. Students learn design processes by experimenting with materials and exploring architectural and interior architecture representation, and measure the implications of their work on broader cultural contexts. Students work on design projects using the latest software and digital tools, and develop techniques for integrating analog and digital design and fabrication processes. Students research historic precedents and contemporary culture and design to inform their work. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1047

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1230

Description

Introduces the meaning and making of architecture and interior architecture through individual and group design projects. Students learn design processes by experimenting with materials and exploring architectural and interior architecture representation, and measure the implications of their work on broader cultural contexts. Students work on design projects using the latest software and digital tools, and develop techniques for integrating analog and digital design and fabrication processes. Students research historic precedents and contemporary culture and design to inform their work. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1056

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1255

Description

This course is a comprehensive introduction to two-dimensional architectural and interior architectural representation. Students learn hand-drawing and digital techniques to produce orthographic, axonometric, isometric, and perspectival projections in individual and group projects. Students move between two- and three-dimensional representation, developing robust skills for design drawing.

Typically the course will review the work of architects and designers throughout the history of architecture representation. Readings will vary and focus will be concentrated on understanding and putting into practice the mechanisms of drawing.

Course work consists of building techniques and practice of drawing. Classes will develop incremental skills through assignments and projects that culminate into complex drawings and representations. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1049

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Digital Communication

Location

Sullivan Center 1255

Description

Comprehensive introduction to three-dimensional architectural and interior architectural representation and fabrication. Through individual and group projects, students learn hand-modeling and digital fabrication techniques, and become super-users of the School?s shops and Advanced Output Center. Students work on design projects using the latest software and digital tools, and develop techniques for integrating analog and digital design and fabrication processes. Students move between two- and three-dimensional representation in the development of robust skills for design communication. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1040

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Digital Communication, Digital Imaging

Location

Sullivan Center 1240

Description

This two-day core design studio is the introductory course in the Arch/Inarc core studio sequence. Students learn architecture and interior architecture design processes including precedent research, formal analysis, schematic design, and design development, all using the latest software and tools. This course exemplifies the rigorous model of the architecture studio. It encourages design experimentation and provides an analytic framework for developing an advanced understanding of how drawing and model making shape design processes.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Prerequisite: ARCH/INARC 1001 or DES OB 1001

Class Number

1050

Credits

6

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1406B

Description

This two-day core design studio is the introductory course in the Arch/Inarc core studio sequence. Students learn architecture and interior architecture design processes including precedent research, formal analysis, schematic design, and design development, all using the latest software and tools. This course exemplifies the rigorous model of the architecture studio. It encourages design experimentation and provides an analytic framework for developing an advanced understanding of how drawing and model making shape design processes.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Prerequisite: ARCH/INARC 1001 or DES OB 1001

Class Number

1051

Credits

6

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1406A

Description

This course will provide the student with the skills to create design concept sketches (ideation/thinking) that will communicate with the viewer and visualize the design concept as a design object using sketch renderings to define and communicate the object's form and function. Instructions will focus on freehand marker sketching for ideation/thumbnails, shading, form development and rendering, followed by orthographic projection (measured technical drawing) and two-point perspective. Each of these skills will be demonstrated in class and on a one to one basis during the semester

In each class I will share design drawings from my collection that show a history of sketching styles for presentations using Prismacolor Pencils and NuPastels to markers, along with marker drawings for clients that I and other designers have created in product, packaging and display projects. These presentations will also be used to lecture on the history of design drawing styles and techniques.

Students will be given three design projects in which they will go through the design process of starting with ideation sketches, followed by design selection, renderings and an orthographic drawing of the final design. The first project focuses on the development of forms, the next two projects have an emphasis on ideas and drawing skills.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1380

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1241

Description

This course will provide the student with the skills to create design concept sketches (ideation/thinking) that will communicate with the viewer and visualize the design concept as a design object using sketch renderings to define and communicate the object's form and function. Instructions will focus on freehand marker sketching for ideation/thumbnails, shading, form development and rendering, followed by orthographic projection (measured technical drawing) and two-point perspective. Each of these skills will be demonstrated in class and on a one to one basis during the semester

In each class I will share design drawings from my collection that show a history of sketching styles for presentations using Prismacolor Pencils and NuPastels to markers, along with marker drawings for clients that I and other designers have created in product, packaging and display projects. These presentations will also be used to lecture on the history of design drawing styles and techniques.

Students will be given three design projects in which they will go through the design process of starting with ideation sketches, followed by design selection, renderings and an orthographic drawing of the final design. The first project focuses on the development of forms, the next two projects have an emphasis on ideas and drawing skills.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1393

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1255

Description

This one-day studio focuses on colors infinite influence on the human experience and the lived environment. Color interpretation and cultural connectivity will enable students through rigorous representation techniques, and experiments develop a personal color sensibility. Color palettes are examined to distinguish critical and creative thinking in design. Color Theory is studied to identify atmosphere and spaces that affect each of us both psychologically and physiologically. Principles of color usage is explored, how it effects form, light and material.

Some relevant topics we will study include Color and Culture, how people experience their environment through the senses, time, emotions and spatial awareness. Color and Light inseparable partners in the process of perception forming part of the overall design of space. Color, Material and Structure (CMS) are experienced through two important senses, sight and touch. The effectiveness of CMS in design depends upon its relationship to form, also recognizing that materials and finishes, whether glass, granite or paint, contribute color to all space. Some scholars we will study include Josef Albers, Albert Munsell, and Joann and Arielle Eckstut.

The deliverables for the class are precedent research, in-class assignments, relevant readings, Mid-term Project presentation and Final Studio Project presentation at the site presented to the clients.

Class Number

1052

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1241

Description

Architectural preservation, art conservation, archiving and collecting, even environmental protection: all these practices share a desire to preserve things of value, but how do we decide what's valuable? Using the laws, policies, and practices of architectural preservation as a starting point this studio will ask and propose answers to the question: what's worth preserving? Students will explore how preservation practice overlaps and complements the work of different museums, archives, and collections that define value and how they protect it; and propose strategies for assembling and maintaining their own collections in whatever media they choose.
Course readings will focus on the history and contemporary practice of preservation, conservation, and collecting, including texts by Ariella Aisha Azoulay, Daniel Bluestone, Amanda Cachia and Alice Wong, the De-Colonial Collective on Migration of Objects and People, Shannon Mattern, and Jacqueline Hoang Nguyen, Jorge Otero-Pailos, Leah Samples, The South Side Home Movie Project.
Course work will include weekly readings and in-class discussions and lectures. Students will work individually throughout the course to research how different institutions assemble and protect their collections, identify a subject of personal interest for preservation, and propose a preservation strategy for it in any medium of their choice.

Class Number

2312

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Community & Social Engagement, Public Space, Site, Landscape, Art/Design and Politics

Location

Sullivan Center 1255

Description

This core skills studio teaches how to generate impactful visual materials to effectively communicate interactions with objects, digital interfaces and within virtual spaces.

Students will learn professional communication tools for prototyping screen-based interfaces, vector illustration, typographic and visual composition, and data visualization.

As well as aiding design development, the tools covered will enable the successful communication of storyboarded scenarios, design research, and finished proposals for physical and screen-based presentation.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

2157

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Digital Communication

Location

Sullivan Center 1241

Description

As the beginning course in the Designed Objects department, students will have an opportunity to explore different methods of working in order to begin establishing a practice that works best for them. Students will be building a strong foundation of skills and techniques needed to navigate an informed design process and successfully complete a design brief. In this hands-on class, students will learn how to find inspiration for an idea, develop that idea into a concept, and use that concept to design and fabricate a high-level, final prototype. Basic research theories and methods are introduced which are then applied towards studio projects. Fabrication and prototyping techniques are also incorporated in order to test out ideas and discover new ones. Students advance through definition, research, ideation, sketching, and modeling phases toward two? and three?dimensional representations (digital and physical) of their work that are orally defended during group critique.

Readings and lecture content will vary and will focus on examples of historically relevant and contemporary designers, artists, studios, and design movements; as well as design practices that highlight different motivations of the designer.

In addition to the two main projects that focus on different methods of approaching design? where students will be producing high-level prototypes, this workshop-style class consists of one-day projects and exercises designed to introduce techniques and skills such as technical drawing and sketching, form-finding, prototyping, and inspiration research, among others.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1381

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1255

Description

As the beginning course in the Designed Objects department, students will have an opportunity to explore different methods of working in order to begin establishing a practice that works best for them. Students will be building a strong foundation of skills and techniques needed to navigate an informed design process and successfully complete a design brief. In this hands-on class, students will learn how to find inspiration for an idea, develop that idea into a concept, and use that concept to design and fabricate a high-level, final prototype. Basic research theories and methods are introduced which are then applied towards studio projects. Fabrication and prototyping techniques are also incorporated in order to test out ideas and discover new ones. Students advance through definition, research, ideation, sketching, and modeling phases toward two? and three?dimensional representations (digital and physical) of their work that are orally defended during group critique.

Readings and lecture content will vary and will focus on examples of historically relevant and contemporary designers, artists, studios, and design movements; as well as design practices that highlight different motivations of the designer.

In addition to the two main projects that focus on different methods of approaching design? where students will be producing high-level prototypes, this workshop-style class consists of one-day projects and exercises designed to introduce techniques and skills such as technical drawing and sketching, form-finding, prototyping, and inspiration research, among others.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1397

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1240

Description

We will work with the processes by which product designers develop compelling objects that communicate ideas, values, functions and purpose. Projects are designed to study the language of form through an analysis of user interaction, the implications of material choice, finishes, and craftsmanship on the success of a product concept, and how these choices support and promote function, desirability and perceived value. There is also an emphasis on expanding student material exploration and making techniques for optimal results, and the value of iterative prototyping in a successful design process.

The course will address universal product design issues and methods, starting with defining and understanding the project, considering form and function, appropriate material selection, construction techniques, finishes, iteration, and well-crafted final products. We will cover concepts such as semiotics, ergonomics, families of objects, multi-functional products, and emphasize clear communication of finished design ideas through schematics, and graphic representation using descriptive photography.

Relevant contemporary design examples are provided as reference for each project, and students will spend additional time researching contemporary designers such as Front Design, Raw Edges, Nendo and Ron Arad. Students will be introduced to high-end professional design sources in a business setting through a field trip to the Merchandise Mart.

The course is built around 3 main projects, each with instructional presentations, Design research assignments, ideation and sketching, group discussions, and iterative prototyping, resulting in the creation of a final product and printed graphic document, all presented and discussed in a group critique.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Pre: DES OB 1006 or 2020

Class Number

1382

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1240

Description

This course provides an introduction to sustainable design, covering topics such as raw materials, energy, food, water, global and local production, global supply chain, green chemistry, and circular economies. Students will learn about the three pillars of sustainability and the fundamental concepts and principles of sustainability. The course will cover the importance of renewable resources and closed-loop systems to reduce waste in sustainable design. Students will explore renewable energy sources and energy-efficient technologies. The importance of food and water in sustainable design, global and local production systems, the precautionary principle, and the ethical sourcing of materials will also be covered. The course will examine green chemistry as a means of reducing the environmental impact of chemical processes. Finally, students will learn about circular economies and the importance of designing products and processes that promote the reuse and recycling of materials. By the end of the course, students will be able to apply their knowledge of sustainable design principles and practices to their projects in and out of school.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

2158

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design, Sustainable Design

Location

Sullivan Center 1241

Description

This furniture studio will critically engage the chair as an archetype. Chairs have long been a fascination of designers as they require a developed understanding of structure, material, and form. Importantly, chairs represent the cultural mores of the time in which they are produced and are inextricably linked to larger systems of power, technology, and economy. This course will explore the chair as a fluid, dynamic furniture category that is in a reciprocal relationship with culture, technology, and politics and will emphasize a hands-on approach to design and production.

Readings from art and design historians and critics including Galen Cranz, David Getsy, Richard Sennett, Glenn Adamson, and Alice Rawsthorn will be integral to an expansive conversation about the chair. Class readings and discussions will also help contextualize different approaches to construction and fabrication at different scales of production. A wide range of both contemporary and historical design precedents will be explored ranging from traditional Shaker Furniture to Wendell Castle, Faye Toogood, Max Lamb, Egg Collective, Jasper Morrison, and Scott Burton.

By the end of this course, students should expect to have completed technical drawings and a series of detailed scale models.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1398

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design, Furniture Design

Location

Sullivan Center 1242

Description

This course is designed to be a fast-paced first step into the field of 3D CAD modeling, an arena where designers give shape to our daily experience of the world. If this is your first exposure to virtual 3D form development, you will find a flexible interface that facilitates a rapid learning curve from simple to complex. For those with prior CAD experience desiring a more intuitive, less restrictive creative experience, this course will provide the means to turn what you see in your mind and your sketches into exciting visual and precise physically accurate representations of your vision. Throughout the semester we will discuss historical and current events in product, fashion and architectural design. Typically, these shared conversations lead to discoveries that participants dig into and apply to assignments. A list of influential artists, designers and architects is provided along with suggested books and online references that enrich and add diversity and range to our discourse. Initially, the class works through a series of exercises and tutorials designed to bring familiarity and confidence to their experience with Rhino. Students will investigate methods for surfacing, modifying, rendering, and presenting ideas and concepts they create. As each tool and process becomes more familiar, new methods and strategies are introduced, and students are taught how to apply them to create accurate representative models of objects they design. In addition to gaining hands-on skills, we will explore form creation and the physical, cognitive, emotional, social, and cultural factors that play into the development of a successful new product.

Class Number

1384

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Digital Communication, Product Design

Location

Sullivan Center 1240

Description

This course introduces students to SolidWorks, a powerful parametric software package used by product designers to model, indicate specifications, and visualize their design intent. Students will learn the software in the context of design by using it as a tool to develop form and scale, convey design intent with 3D renders, create specification drawings for manufacturing, and interface with 3d printers, CNC machines, and laser cutters for quick iterative prototyping.

This course will focus on a series of tutorials followed by hands-on design projects that will provide intensive training in 3D modeling, 3D printing, and photo-realistic 3D rendering.This will allow the students to make judgements on which 3D tools to use at what stage to develop the most efficient models. The tools will be explained through examples and demonstrations, which will allow the students to practice the tools during class.

Students are expected to complete 4 projects. The projects will include learning 2D sketch tools and creating relations through existing logos, modeling existing products with multiple components, developing an original design based on an existing brand or artist, and collaborating within a group on a system of objects.

Class Number

1394

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1226

Description

Systemic change requires influencing decision makers - be they members of the public, CEOs or politicians. By engaging in the creative act of world-building, and embodying the results through made artifacts, spaces, or digital media, artists and designers are able to make work that acts as platforms for fostering debate and, ultimately, change. This course goes beyond design¿s conventional end-user focused problem-solving approach, focusing instead on how to use art and design to develop impactful stories. It Introduces the fields of speculative and critical design, and design fiction, and illustrates how tools such as humor and satire can be used effectively. Along with regular readings and discussions, students will develop a major design project that articulates their vision of a ¿post-pandemic future'.

Class Number

1391

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Digital Communication, Product Design, Sustainable Design

Location

Online

Description

What does it mean to design for other people? The third course in the Des Ob studio sequence considers how designers are able to understand others and then design for them. We will investigate the things that people do, the objects that they use, how they feel and what they might need, want or desire in order to understand and then design meaningful objects. Students have the opportunity to work with design research, advance their design skills and complete more involved projects. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

The class introduces relevant research and visualization tools used to gather research insights and generate design ideas. Sketches, mock-ups and models are used to test discuss, and refine research insights, design ideas and propose final concepts.

Students can expect to complete one to two projects over the semester and present their progress throughout the term.

Prerequisites

Pre-req: DES OB 2030 Designed Objects Studio Two

Class Number

1383

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1258

Description

This two-day core design is structured around three clear goals: identifying the issue(s) at stake for the project, understanding its connection both to architecture and society; exploring architectural strategies and their relationship to the overall ambitions of the project; and developing graphic tools to convey the relevance and quality of the design exploration. Students conduct research, increase the sophistication of their approach to design and formal analysis, and use rigorous representation techniques. The 40,000-sf project has educational, health, leisure, and cultural programs at its core, operating at the scale of the neighborhood and the city.

The project is modeled after the nonprofit private institution SESC that operates with forty-three buildings in twenty-one cities of the municipality of S?o Paulo. Reference buildings from that network are Lina Bo Bardi?s SESC Pompeia (1986) and SESC 24 de Maio, designed by Paulo Mendes da Rocha and MMBB Arquitetos. A series of case studies are used to illustrate outdoor and indoor programmatic and experiential approaches. This course builds on Arch/Inarc Studio 2 by introducing architecture projects of increasing complexity and scale, and requires presentations of increasing clarity and technical competence.

The course will include pinups, discussions, critiques, and presentations. Assignments include case study analysis, site research, spatial exploration, program and user study, and interior space definition.


This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Prerequisiate: ARCH/INARC 2002.

Class Number

1053

Credits

6

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1406A, Sullivan Center 1406B

Description

This two-day core design is structured around three clear goals: identifying the issue(s) at stake for the project, understanding its connection both to architecture and society; exploring architectural strategies and their relationship to the overall ambitions of the project; and developing graphic tools to convey the relevance and quality of the design exploration. Students conduct research, increase the sophistication of their approach to design and formal analysis, and use rigorous representation techniques. The 40,000-sf project has educational, health, leisure, and cultural programs at its core, operating at the scale of the neighborhood and the city.

The project is modeled after the nonprofit private institution SESC that operates with forty-three buildings in twenty-one cities of the municipality of S?o Paulo. Reference buildings from that network are Lina Bo Bardi?s SESC Pompeia (1986) and SESC 24 de Maio, designed by Paulo Mendes da Rocha and MMBB Arquitetos. A series of case studies are used to illustrate outdoor and indoor programmatic and experiential approaches. This course builds on Arch/Inarc Studio 2 by introducing architecture projects of increasing complexity and scale, and requires presentations of increasing clarity and technical competence.

The course will include pinups, discussions, critiques, and presentations. Assignments include case study analysis, site research, spatial exploration, program and user study, and interior space definition.


This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Prerequisiate: ARCH/INARC 2002.

Class Number

2365

Credits

6

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1407

Description

This digital-analog studio affords modeling and prototyping for furniture and other objects at environmental scale. Students construct prototype objects for living while learning a diverse range of technical and process options for making at scale in materials including wood, metals, plastics, fabrics and foams. Focus on fluid improvisation in prototyping designs both by hand and using CNC and other integrated fabrications technologies.

The course explores the systems work of Enzo Mari and Gerrit Rietveld to understand simple construction and scaffold mechanisms for creating quick prototypes. We watch an array of craft and wood engineering videos to understand manufacturing and fabrication techniques, and how prototyping takes place in furniture businesses.

There are three major assignments, each yielding a unique piece of furniture. Naturally, the scope and scale of the projects increase as the semester moves forward. Additionally the course includes two day-long charettes to deliver specific skills and two field trips, to a furniture manufacturer and to a furniture show room.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1399

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Furniture Design

Location

Sullivan Center 1242

Description

The ability to present one?s work clearly and effectively is a critical skill for designers. In this course each student will focus on advancing the design (layout, graphics, narratives, flow) of their portfolio so that it best conveys their individual design skills, experience and interests. Students will produce materials appropriate for delivery of their work across multiple formats (print, digital, web, etc.), will learn how to edit/arrange their materials to suit the specific context of application, and will create consistent design elements that can be shared across the full range of professional materials from portfolio, to website, to business cards and other promotional materials.

Course lectures, exercises, and assignments are enhanced by presentations by professionals. Readings will vary but typically include graphic design and layout approaches by scholars including Ellen Lupton and Kevin Henry. Skype presentations by art and design professionals have included Jill Singer of Sight Unseen, Nick Ozemba of In Common With, and Jean Lee and Dylan Davis of Ladies & Gentleman Studio.

The course work will include the development of both print and digital portfolio materials including a resume, sample cover letter, business card, digital portfolio and website.

Prerequisites

Prerequisite: 2900 course

Class Number

1853

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Digital Communication, Graphic Design

Location

Sullivan Center 1255

Description

Runway Meets Runway is an excursion into the intersection of fashion and object design via the accessories and technologies that we wear, carry on and carry with. Working equally in the Fashion Department and AIADO, the students use investigation, iteration and innovation to design and fabricate a collection of accessory designs using analog and digital tools from worlds of both fashion and of product design. This Junior Seminar course includes visits to studios of professional designers to supplement individual developments of objects, lines and looks. Students will develop a web presence appropriate to their emerging practice.
Sample Class Activities: Built around the idea that culture is something we carry, carry on, carry with, and carry out, the students will conceive a 'galactic proposal', design and produce the objects, then integrate them into a social media campaign that introduces them as young independent designers to the outside world. Emphasis is placed on developing a professional mindset and mission to all aspects of their work. Students are introduced to this though guest professionals in design, fashion, materials experts, and social media gurus. The class is built around making a signature collection through studio work. The class will also explore- Strategies for developing a collection, Basics of a signature brand Understanding market categories, Positioning and differentiation through presentation, Material/ technique demonstrations (both analog and digital), Vendor field trips, Roles of Intellectual Property, Transforming a personal social media identity into a professional presence, Branding objects, How to meet impossible deadlines, Studio photography on a shoestring budget -through demos, field trips, invited guests, intense studio nights, and the knowledge and expertise of faculty with deep experience developing individual design practices.

Prerequisites

Prerequisite: 2900 course

Class Number

1868

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1406A

Description

In this class you will engage in a wide variety of professional practice activities to help prepare you for life after SAIC. In this course, each student will focus on advancing the design (layout, graphics, narratives, flow) of their portfolio so that it best conveys their individual design skills, experience and interests. Students will produce materials appropriate for delivery of their work across multiple formats (print, digital, web, etc), will learn how to edit/ arrange their materials to suit the specific context of application, and will create consistent design elements that can be shared across the full range of professional materials from portfolio, website, business cards, and other promotional materials. The course emphasizes hands-on, real- world professional activities and opportunities for emerging designers.

More information about Professional Practice and the Academic Spine curriculum can be found on the SAIC website: http://www.saic.edu/academics/departments/academicspine/

Prerequisites

Prerequisite: 2900 course

Class Number

1867

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1406B

Description

Visionary Drawing combines research and studio practice in the exploration at drawings and images that are uniquely compelling and have the power to advance visionary proposals in the realms or art, architecture, film, and spatial invention. Examination of historic and contemporary sources will be combined with active studio practice in making drawings of visions, worlds, speculations and proposals for spaces, buildings, sculptures and future monuments.

We will study an extensive variety and number or artists and architects ranging tram Mies van der Rohe to Henry Darger, Zaha Hadid to Hieronymus Bosch, the Crystal Chain to Boullee. Walter Demarta to the Bechers to Coop Himmel B(l)au The diverse range is deliberate and intentional.

Course work will vary but will typically include readings, assignments of research, and regular Intense assignments of drawing and imaging projects.

Class Number

1041

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Graphic Design, Digital Imaging, Comics and Graphic Novels

Location

Sullivan Center 1241

Description

Investigates the new field of parametric design, which involves making 3D computer models that have embedded simultaneous equations that modify parts of the model when other parts are changed. Includes the sketching of potential parametric relationships at the beginning of the parametric design process.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1042

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1226

Description

Design for Nonhuman Kinds is a course series that asks students to think outside the human experience by decentering human perception and subjectivity. As we begin to recognize the limitations of anthropocentric making, this interdisciplinary series encourages design inclusivity and speculative thinking. Students will be required to expand their consideration of the `user¿ to include nonhuman subjects such as plants and animals. Design for Nonhuman Kinds: Tools for Empathy challenges students to consider the differing perspectives of nonhuman beings and how to build an understanding of the world outside of their human senses. The natural world¿s sensorium is much wider than our limited human capacities. We often need to build tools throughout our process to help us translate experiences that we simply cannot receive. Students will research nonhuman users and build tools and methods in the effort to gain a closer sensory understanding of a nonhuman subject. The goal is to understand user values, needs, desires, and motivations. How can we see, smell, feel, hear, like...? Understanding leads to empathy. User empathy is at the core of good design.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1400

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design, Art/Design and Politics, Sustainable Design

Location

Sullivan Center 1240

Description

This studio examines the relationship between architecture, interior architecture, and construction across the centuries, and investigates the fabrication of buildings and interior environments. The course focuses on how architects and designers communicate their expectations for realizing built work in drawings and documents that direct conventional construction and control computer aided fabrication and manufacture. Students investigate the latest techniques 'digital and analog' for managing and executing the construction process.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Prerequisiate: ARCH/INARC 2002.

Class Number

1054

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1226

Description

Within a structured studio environment, advanced-level students develop, refine, and execute an individual furniture concept. Students progress from the conceptual design stage, through design development to the actualization of a work that can be tested for public review. Students are challenged to develop concise and persuasive arguments regarding the motivation, development, execution, and dissemination of their design project. Through the articulation and advocacy of their design work, students define their role as a dynamic catalyst operating within real-world social-, political-, monetary-, and cultural-economies. This is an advanced level studio course and as such will remain very open, each student taking the lead in the formulation of an appropriate strategy for realizing their own work. The instructor will work closely with each student on a one-on-one basis to help them identify and learn the design and making techniques required for their project. Our approach relies heavily on development through the immediacy of sketching, hands-on iteration, experimentation, and trial and error. This course traces the development of a single piece of furniture through the following steps, each an integral part of the process: ideation, drawing, model-making, prototyping, and final fabrication.

Prerequisites

Pre-req: DES OB 3155 Furniture 2: Prototyping for Furniture

Class Number

1396

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Furniture Design

Location

Sullivan Center 1242

Description

This class proposes to learn by looking at objects as ¿things¿, that is, entities provided with power and affordances capable of influencing human behaviors and practices. In this view of objects as dynamic rather than passive agents, students are asked to design a technological device that misbehaves, thus betraying common expectations linked to its deployment. In doing so, together with the object, each student will re-design the ecological and socio-cultural network in which the object lives and operates. Using methods spanning from speculative to participatory design, the objective of the course is to engage with critical narratives that move beyond traditional problem-solving lenses, and towards the uncanny, ambiguous, adversarial. The resulting projects will be presented as an exhibit of ¿thick scenarios¿, involving interactive objects, graphic representations and videos.

Prerequisites

Any 4 Designed Objects classes, grad student or department consent

Class Number

1395

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design, Collaboration

Location

Sullivan Center 1258

Description

This two-day core design studio focuses on the architecture of large-scale multi-use complexes that combine complex social programs with contemporary workplaces, manufacturing, or other related programs. Students integrate their design knowledge, addressing the design potential of complex building systems, and issues related to atmosphere, climate, acoustics, lighting, and energy. Students use rigorous representation techniques, achieving a professional level of presentation.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Pre:Ugrd Studio 4

Class Number

1071

Credits

6

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1256

Description

SAIC Design @ Homan Square combines professional practice design experience with community activism. Operating out of SAIC's facility in the Nichols tower at Homan Square, the course engages students in a focused dialogue on social project implementation in Chicago and provides the tools and frameworks to realize those projects. Functioning as a pro bono 'design consultancy' where the residents, small businesses and community groups of North Lawndale act as 'clients', each job is treated as a discrete project involving research, knowledge-sharing and design action. The projects will cover a two-semester cycle, with each semester being offered as an independent class. This course, running in the Spring semester, will emphasize the last three stages of the design thinking process; ideation, prototyping, and testing. course class will focus on proposing and implementing solutions that address the contextual research carried out in the first semester. These solutions will be presented to, and critiqued by, the 'clients' who are the main stakeholders, North Lawndale community leaders, as well as SAIC faculty. Recognizing that making is a research process that reveals new problems, the reflexive activity of proposing, making, presenting and critiquing solutions generates new knowledge as well as physical outcomes. It is this collective 'new intelligence' that is the primary goal of the course.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

2159

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Collaboration

Location

Sullivan Center 1258, Homan 1200

Description

The Whatnot Studio is a progressive educational platform in the Designed Objects department at SAIC that is focused on creative inquiry and iteration. This year-long course enables students to hone their voice as individual designers while working as a team to execute a thematic collection of highly refined and relevant work for public exhibition. The Whatnot Studio has exhibited work at the Salone del Mobile in Milan, Italy and at Wanted Design in New York City. Select mid- and upper level undergraduate and graduate students are admitted to this course via portfolio review.

Readings, recordings, screenings, and field trips vary annually depending on the course theme.

Students should expect to produce one exhibition quality object and should also expect to work as part of a team to develop exhibition design and promotional materials.

Class Number

1392

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1230

Description

The Whatnot Studio is a progressive educational platform in the Designed Objects department at SAIC that is focused on creative inquiry and iteration. This year-long course enables students to hone their voice as individual designers while working as a team to execute a thematic collection of highly refined and relevant work for public exhibition. The Whatnot Studio has exhibited work at the Salone del Mobile in Milan, Italy and at Wanted Design in New York City. Select mid- and upper level undergraduate and graduate students are admitted to this course via portfolio review.

Readings, recordings, screenings, and field trips vary annually depending on the course theme.

Students should expect to produce one exhibition quality object and should also expect to work as part of a team to develop exhibition design and promotional materials.

Class Number

1392

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1230

Designed Objects Course Listing

For the most up-to-date list of courses, please visit PeopleSoft Self-Service.

Title Catalog Instructor Schedule

Description

This course introduces students to the creative scope of the Designed Objects program, and the ideas, skills, and methods used in the process of designing objects. Students will learn about the design of objects by studying their form, function, assembly, materiality, use, value and significance (both subjective and objective). Emphasizing thinking through making; students students build their visual vocabulary and develop an understanding of the design process. The goal of this class is to help students imagine the possibilities of the object design field and identify their aptitude for becoming an object designer.

The course will explore the intentionality of object design, exploring the works of a ranging from James Dyson to Ron Arad to Zaha Hadid. Readings and screenings will vary but typically include Mu-Ming Tsai's Design Thinking and Gary Hustwit's Objectified.

Students should expect to produce a body of work consisting of several minor exploratory projects and two fully fleshed out finished Objects (mid-term and final).

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1379

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1231

Description

This course introduces students to the creative scope of the Designed Objects program, and the ideas, skills, and methods used in the process of designing objects. Students will learn about the design of objects by studying their form, function, assembly, materiality, use, value and significance (both subjective and objective). Emphasizing thinking through making; students students build their visual vocabulary and develop an understanding of the design process. The goal of this class is to help students imagine the possibilities of the object design field and identify their aptitude for becoming an object designer.

The course will explore the intentionality of object design, exploring the works of a ranging from James Dyson to Ron Arad to Zaha Hadid. Readings and screenings will vary but typically include Mu-Ming Tsai's Design Thinking and Gary Hustwit's Objectified.

Students should expect to produce a body of work consisting of several minor exploratory projects and two fully fleshed out finished Objects (mid-term and final).

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1387

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1255

Description

This course will provide the student with the skills to create design concept sketches (ideation/thinking) that will communicate with the viewer and visualize the design concept as a design object using sketch renderings to define and communicate the object's form and function. Instructions will focus on freehand marker sketching for ideation/thumbnails, shading, form development and rendering, followed by orthographic projection (measured technical drawing) and two-point perspective. Each of these skills will be demonstrated in class and on a one to one basis during the semester

In each class I will share design drawings from my collection that show a history of sketching styles for presentations using Prismacolor Pencils and NuPastels to markers, along with marker drawings for clients that I and other designers have created in product, packaging and display projects. These presentations will also be used to lecture on the history of design drawing styles and techniques.

Students will be given three design projects in which they will go through the design process of starting with ideation sketches, followed by design selection, renderings and an orthographic drawing of the final design. The first project focuses on the development of forms, the next two projects have an emphasis on ideas and drawing skills.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1380

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1241

Description

This course will provide the student with the skills to create design concept sketches (ideation/thinking) that will communicate with the viewer and visualize the design concept as a design object using sketch renderings to define and communicate the object's form and function. Instructions will focus on freehand marker sketching for ideation/thumbnails, shading, form development and rendering, followed by orthographic projection (measured technical drawing) and two-point perspective. Each of these skills will be demonstrated in class and on a one to one basis during the semester

In each class I will share design drawings from my collection that show a history of sketching styles for presentations using Prismacolor Pencils and NuPastels to markers, along with marker drawings for clients that I and other designers have created in product, packaging and display projects. These presentations will also be used to lecture on the history of design drawing styles and techniques.

Students will be given three design projects in which they will go through the design process of starting with ideation sketches, followed by design selection, renderings and an orthographic drawing of the final design. The first project focuses on the development of forms, the next two projects have an emphasis on ideas and drawing skills.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

1393

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1255

Description

This core skills studio teaches how to generate impactful visual materials to effectively communicate interactions with objects, digital interfaces and within virtual spaces.

Students will learn professional communication tools for prototyping screen-based interfaces, vector illustration, typographic and visual composition, and data visualization.

As well as aiding design development, the tools covered will enable the successful communication of storyboarded scenarios, design research, and finished proposals for physical and screen-based presentation.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Class Number

2157

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Digital Communication

Location

Sullivan Center 1241

Description

As the beginning course in the Designed Objects department, students will have an opportunity to explore different methods of working in order to begin establishing a practice that works best for them. Students will be building a strong foundation of skills and techniques needed to navigate an informed design process and successfully complete a design brief. In this hands-on class, students will learn how to find inspiration for an idea, develop that idea into a concept, and use that concept to design and fabricate a high-level, final prototype. Basic research theories and methods are introduced which are then applied towards studio projects. Fabrication and prototyping techniques are also incorporated in order to test out ideas and discover new ones. Students advance through definition, research, ideation, sketching, and modeling phases toward two? and three?dimensional representations (digital and physical) of their work that are orally defended during group critique.

Readings and lecture content will vary and will focus on examples of historically relevant and contemporary designers, artists, studios, and design movements; as well as design practices that highlight different motivations of the designer.

In addition to the two main projects that focus on different methods of approaching design? where students will be producing high-level prototypes, this workshop-style class consists of one-day projects and exercises designed to introduce techniques and skills such as technical drawing and sketching, form-finding, prototyping, and inspiration research, among others.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1381

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1255

Description

As the beginning course in the Designed Objects department, students will have an opportunity to explore different methods of working in order to begin establishing a practice that works best for them. Students will be building a strong foundation of skills and techniques needed to navigate an informed design process and successfully complete a design brief. In this hands-on class, students will learn how to find inspiration for an idea, develop that idea into a concept, and use that concept to design and fabricate a high-level, final prototype. Basic research theories and methods are introduced which are then applied towards studio projects. Fabrication and prototyping techniques are also incorporated in order to test out ideas and discover new ones. Students advance through definition, research, ideation, sketching, and modeling phases toward two? and three?dimensional representations (digital and physical) of their work that are orally defended during group critique.

Readings and lecture content will vary and will focus on examples of historically relevant and contemporary designers, artists, studios, and design movements; as well as design practices that highlight different motivations of the designer.

In addition to the two main projects that focus on different methods of approaching design? where students will be producing high-level prototypes, this workshop-style class consists of one-day projects and exercises designed to introduce techniques and skills such as technical drawing and sketching, form-finding, prototyping, and inspiration research, among others.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1397

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1240

Description

We will work with the processes by which product designers develop compelling objects that communicate ideas, values, functions and purpose. Projects are designed to study the language of form through an analysis of user interaction, the implications of material choice, finishes, and craftsmanship on the success of a product concept, and how these choices support and promote function, desirability and perceived value. There is also an emphasis on expanding student material exploration and making techniques for optimal results, and the value of iterative prototyping in a successful design process.

The course will address universal product design issues and methods, starting with defining and understanding the project, considering form and function, appropriate material selection, construction techniques, finishes, iteration, and well-crafted final products. We will cover concepts such as semiotics, ergonomics, families of objects, multi-functional products, and emphasize clear communication of finished design ideas through schematics, and graphic representation using descriptive photography.

Relevant contemporary design examples are provided as reference for each project, and students will spend additional time researching contemporary designers such as Front Design, Raw Edges, Nendo and Ron Arad. Students will be introduced to high-end professional design sources in a business setting through a field trip to the Merchandise Mart.

The course is built around 3 main projects, each with instructional presentations, Design research assignments, ideation and sketching, group discussions, and iterative prototyping, resulting in the creation of a final product and printed graphic document, all presented and discussed in a group critique.

This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

Prerequisites

Pre: DES OB 1006 or 2020

Class Number

1382

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1240

Description

This course provides an introduction to sustainable design, covering topics such as raw materials, energy, food, water, global and local production, global supply chain, green chemistry, and circular economies. Students will learn about the three pillars of sustainability and the fundamental concepts and principles of sustainability. The course will cover the importance of renewable resources and closed-loop systems to reduce waste in sustainable design. Students will explore renewable energy sources and energy-efficient technologies. The importance of food and water in sustainable design, global and local production systems, the precautionary principle, and the ethical sourcing of materials will also be covered. The course will examine green chemistry as a means of reducing the environmental impact of chemical processes. Finally, students will learn about circular economies and the importance of designing products and processes that promote the reuse and recycling of materials. By the end of the course, students will be able to apply their knowledge of sustainable design principles and practices to their projects in and out of school.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

2158

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design, Sustainable Design

Location

Sullivan Center 1241

Description

This furniture studio will critically engage the chair as an archetype. Chairs have long been a fascination of designers as they require a developed understanding of structure, material, and form. Importantly, chairs represent the cultural mores of the time in which they are produced and are inextricably linked to larger systems of power, technology, and economy. This course will explore the chair as a fluid, dynamic furniture category that is in a reciprocal relationship with culture, technology, and politics and will emphasize a hands-on approach to design and production.

Readings from art and design historians and critics including Galen Cranz, David Getsy, Richard Sennett, Glenn Adamson, and Alice Rawsthorn will be integral to an expansive conversation about the chair. Class readings and discussions will also help contextualize different approaches to construction and fabrication at different scales of production. A wide range of both contemporary and historical design precedents will be explored ranging from traditional Shaker Furniture to Wendell Castle, Faye Toogood, Max Lamb, Egg Collective, Jasper Morrison, and Scott Burton.

By the end of this course, students should expect to have completed technical drawings and a series of detailed scale models.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1398

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design, Furniture Design

Location

Sullivan Center 1242

Description

This course is designed to be a fast-paced first step into the field of 3D CAD modeling, an arena where designers give shape to our daily experience of the world. If this is your first exposure to virtual 3D form development, you will find a flexible interface that facilitates a rapid learning curve from simple to complex. For those with prior CAD experience desiring a more intuitive, less restrictive creative experience, this course will provide the means to turn what you see in your mind and your sketches into exciting visual and precise physically accurate representations of your vision. Throughout the semester we will discuss historical and current events in product, fashion and architectural design. Typically, these shared conversations lead to discoveries that participants dig into and apply to assignments. A list of influential artists, designers and architects is provided along with suggested books and online references that enrich and add diversity and range to our discourse. Initially, the class works through a series of exercises and tutorials designed to bring familiarity and confidence to their experience with Rhino. Students will investigate methods for surfacing, modifying, rendering, and presenting ideas and concepts they create. As each tool and process becomes more familiar, new methods and strategies are introduced, and students are taught how to apply them to create accurate representative models of objects they design. In addition to gaining hands-on skills, we will explore form creation and the physical, cognitive, emotional, social, and cultural factors that play into the development of a successful new product.

Class Number

1384

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Digital Communication, Product Design

Location

Sullivan Center 1240

Description

This course introduces students to SolidWorks, a powerful parametric software package used by product designers to model, indicate specifications, and visualize their design intent. Students will learn the software in the context of design by using it as a tool to develop form and scale, convey design intent with 3D renders, create specification drawings for manufacturing, and interface with 3d printers, CNC machines, and laser cutters for quick iterative prototyping.

This course will focus on a series of tutorials followed by hands-on design projects that will provide intensive training in 3D modeling, 3D printing, and photo-realistic 3D rendering.This will allow the students to make judgements on which 3D tools to use at what stage to develop the most efficient models. The tools will be explained through examples and demonstrations, which will allow the students to practice the tools during class.

Students are expected to complete 4 projects. The projects will include learning 2D sketch tools and creating relations through existing logos, modeling existing products with multiple components, developing an original design based on an existing brand or artist, and collaborating within a group on a system of objects.

Class Number

1394

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1226

Description

Systemic change requires influencing decision makers - be they members of the public, CEOs or politicians. By engaging in the creative act of world-building, and embodying the results through made artifacts, spaces, or digital media, artists and designers are able to make work that acts as platforms for fostering debate and, ultimately, change. This course goes beyond design¿s conventional end-user focused problem-solving approach, focusing instead on how to use art and design to develop impactful stories. It Introduces the fields of speculative and critical design, and design fiction, and illustrates how tools such as humor and satire can be used effectively. Along with regular readings and discussions, students will develop a major design project that articulates their vision of a ¿post-pandemic future'.

Class Number

1391

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Digital Communication, Product Design, Sustainable Design

Location

Online

Description

What does it mean to design for other people? The third course in the Des Ob studio sequence considers how designers are able to understand others and then design for them. We will investigate the things that people do, the objects that they use, how they feel and what they might need, want or desire in order to understand and then design meaningful objects. Students have the opportunity to work with design research, advance their design skills and complete more involved projects. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.

The class introduces relevant research and visualization tools used to gather research insights and generate design ideas. Sketches, mock-ups and models are used to test discuss, and refine research insights, design ideas and propose final concepts.

Students can expect to complete one to two projects over the semester and present their progress throughout the term.

Prerequisites

Pre-req: DES OB 2030 Designed Objects Studio Two

Class Number

1383

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1258

Description

This digital-analog studio affords modeling and prototyping for furniture and other objects at environmental scale. Students construct prototype objects for living while learning a diverse range of technical and process options for making at scale in materials including wood, metals, plastics, fabrics and foams. Focus on fluid improvisation in prototyping designs both by hand and using CNC and other integrated fabrications technologies.

The course explores the systems work of Enzo Mari and Gerrit Rietveld to understand simple construction and scaffold mechanisms for creating quick prototypes. We watch an array of craft and wood engineering videos to understand manufacturing and fabrication techniques, and how prototyping takes place in furniture businesses.

There are three major assignments, each yielding a unique piece of furniture. Naturally, the scope and scale of the projects increase as the semester moves forward. Additionally the course includes two day-long charettes to deliver specific skills and two field trips, to a furniture manufacturer and to a furniture show room.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1399

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Furniture Design

Location

Sullivan Center 1242

Description

Design for Nonhuman Kinds is a course series that asks students to think outside the human experience by decentering human perception and subjectivity. As we begin to recognize the limitations of anthropocentric making, this interdisciplinary series encourages design inclusivity and speculative thinking. Students will be required to expand their consideration of the `user¿ to include nonhuman subjects such as plants and animals. Design for Nonhuman Kinds: Tools for Empathy challenges students to consider the differing perspectives of nonhuman beings and how to build an understanding of the world outside of their human senses. The natural world¿s sensorium is much wider than our limited human capacities. We often need to build tools throughout our process to help us translate experiences that we simply cannot receive. Students will research nonhuman users and build tools and methods in the effort to gain a closer sensory understanding of a nonhuman subject. The goal is to understand user values, needs, desires, and motivations. How can we see, smell, feel, hear, like...? Understanding leads to empathy. User empathy is at the core of good design.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

1400

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design, Art/Design and Politics, Sustainable Design

Location

Sullivan Center 1240

Description

Within a structured studio environment, advanced-level students develop, refine, and execute an individual furniture concept. Students progress from the conceptual design stage, through design development to the actualization of a work that can be tested for public review. Students are challenged to develop concise and persuasive arguments regarding the motivation, development, execution, and dissemination of their design project. Through the articulation and advocacy of their design work, students define their role as a dynamic catalyst operating within real-world social-, political-, monetary-, and cultural-economies. This is an advanced level studio course and as such will remain very open, each student taking the lead in the formulation of an appropriate strategy for realizing their own work. The instructor will work closely with each student on a one-on-one basis to help them identify and learn the design and making techniques required for their project. Our approach relies heavily on development through the immediacy of sketching, hands-on iteration, experimentation, and trial and error. This course traces the development of a single piece of furniture through the following steps, each an integral part of the process: ideation, drawing, model-making, prototyping, and final fabrication.

Prerequisites

Pre-req: DES OB 3155 Furniture 2: Prototyping for Furniture

Class Number

1396

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Furniture Design

Location

Sullivan Center 1242

Description

This class proposes to learn by looking at objects as ¿things¿, that is, entities provided with power and affordances capable of influencing human behaviors and practices. In this view of objects as dynamic rather than passive agents, students are asked to design a technological device that misbehaves, thus betraying common expectations linked to its deployment. In doing so, together with the object, each student will re-design the ecological and socio-cultural network in which the object lives and operates. Using methods spanning from speculative to participatory design, the objective of the course is to engage with critical narratives that move beyond traditional problem-solving lenses, and towards the uncanny, ambiguous, adversarial. The resulting projects will be presented as an exhibit of ¿thick scenarios¿, involving interactive objects, graphic representations and videos.

Prerequisites

Any 4 Designed Objects classes, grad student or department consent

Class Number

1395

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design, Collaboration

Location

Sullivan Center 1258

Description

SAIC Design @ Homan Square combines professional practice design experience with community activism. Operating out of SAIC's facility in the Nichols tower at Homan Square, the course engages students in a focused dialogue on social project implementation in Chicago and provides the tools and frameworks to realize those projects. Functioning as a pro bono 'design consultancy' where the residents, small businesses and community groups of North Lawndale act as 'clients', each job is treated as a discrete project involving research, knowledge-sharing and design action. The projects will cover a two-semester cycle, with each semester being offered as an independent class. This course, running in the Spring semester, will emphasize the last three stages of the design thinking process; ideation, prototyping, and testing. course class will focus on proposing and implementing solutions that address the contextual research carried out in the first semester. These solutions will be presented to, and critiqued by, the 'clients' who are the main stakeholders, North Lawndale community leaders, as well as SAIC faculty. Recognizing that making is a research process that reveals new problems, the reflexive activity of proposing, making, presenting and critiquing solutions generates new knowledge as well as physical outcomes. It is this collective 'new intelligence' that is the primary goal of the course.

Prerequisites

Prerequisite: Sophomore-level or above.

Class Number

2159

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Collaboration

Location

Sullivan Center 1258, Homan 1200

Description

The Whatnot Studio is a progressive educational platform in the Designed Objects department at SAIC that is focused on creative inquiry and iteration. This year-long course enables students to hone their voice as individual designers while working as a team to execute a thematic collection of highly refined and relevant work for public exhibition. The Whatnot Studio has exhibited work at the Salone del Mobile in Milan, Italy and at Wanted Design in New York City. Select mid- and upper level undergraduate and graduate students are admitted to this course via portfolio review.

Readings, recordings, screenings, and field trips vary annually depending on the course theme.

Students should expect to produce one exhibition quality object and should also expect to work as part of a team to develop exhibition design and promotional materials.

Class Number

1392

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1230

Description

The Whatnot Studio is a progressive educational platform in the Designed Objects department at SAIC that is focused on creative inquiry and iteration. This year-long course enables students to hone their voice as individual designers while working as a team to execute a thematic collection of highly refined and relevant work for public exhibition. The Whatnot Studio has exhibited work at the Salone del Mobile in Milan, Italy and at Wanted Design in New York City. Select mid- and upper level undergraduate and graduate students are admitted to this course via portfolio review.

Readings, recordings, screenings, and field trips vary annually depending on the course theme.

Students should expect to produce one exhibition quality object and should also expect to work as part of a team to develop exhibition design and promotional materials.

Class Number

1392

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Area of Study

Product Design

Location

Sullivan Center 1230

Description

This studio challenges students to reconsider standard models of design practice and process, and explore new modes of object making. The studio is conceived from the standpoint that the methods of the past are not necessarily appropriate for the future and that designers have a role to play in redefining their tools, as well as the outcomes of their work. It considers designers as autonomous agents able to lead by example and position themselves within the realms of cultural production, entrepreneurship and corporate business.

Throughout the semester, students will be exposed to the ideas, methods, and work from a variety of the most relevant designers and design thinkers practicing today. Particular focus will be towards practices of agency, autonomy and authorship.

Students are introduced to a range of design approaches which are dissected, critiqued and retaught. A series of exercises and projects encourage them to embark upon a rapid process of action and reflection across multiple contexts, promoting risk-taking and discovery.

Prerequisites

You must be a Master of Design in Designed Objects student to enroll in this course.

Class Number

1386

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1227

Description

Research is the foundation of an informed design process and this lab helps students understand the ways in which research can add value to the practice of design. Students will be introduced to a variety of methods, strategies, frameworks and tools for the capturing, synthesis and translation of varied research material. By demonstrating how primary and secondary methods can be utilized, this class provides a practical guide to navigating the ways in which research can be integrated into the design process as a source of inspiration, a method of knowledge building, and a means of testing assumptions. You must be a Master of Design in Designed Objects student to enroll in this course.

Readings and references will vary but have included: Design Research Through Practice: From the Lab, Field, and Showroom, Ilpo Koskinen, John Zimmerman, Thomas Binder, Johan Redstrom, Stephan Wensveen, Elsevier, 2011
Interviewing Users: How to Uncover Compelling Insights, Steve Portigal, Rosenfield, 2013
Mapping Experiences: A Complete Guide to Creating Value through Journeys, Blueprints, and Diagrams, Jim Kalbach,
Research for Designers: A Guide to Methods and Practice, Gjoko Muratovski, Sage, 2016'

Each class will typically consist of a lecture, discussion, critique, and/or in-class activities followed with assignments to be completed by the next class. Readings will be assigned to supplement lectures and inform discussions.

Prerequisites

You must be a Master of Design in Designed Objects student to enroll in this course.

Class Number

1390

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1241

Description

Materials are the very substance of objects. This course will explore the nature of materials, their properties, exploration of new emerging material technologies and their application to the design and manufacture of products/objects. Concepts surrounding the environmental impact of material and process selection will be explored. Whether a low-volume object or a mass-produced product, the understanding gained should allow students to predict constraints, react to issues, and responsibly select the material and manufacturing processes that best suit their needs. Through research synthesis, students will also imagine possible futures enabled by emerging of material technologies.

The course will focus on the nature of materials and their chemical and physical properties. Current and future manufacturing methods will be studied as well as frameworks for employing responsible design including Life Cycle Assessment, Circular Economies, and ethical manufacturing. Readings will vary but will draw from historical, contemporary, and technical reference sources. Geographic and cultural contexts will be explored to best understand the many impacts of material use and selection. Students are encouraged to investigate topics and seek out information relevant to their current projects and design practice. Course discussions will be informed by weekly topical lectures.

Assignments include a forensic analysis of manufactured objects, visual information presentations of independent investigations, and an individual material or process centric speculative design project.

Prerequisites

You must be a Master of Design in Designed Objects student to enroll in this course.

Class Number

1389

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1226

Description

In this two-day a week thesis studio students frame their position and voice as designers by defining, advancing, critically examining and verifying a self-selected thesis project. Students combine studio investigation with primary and secondary research techniques to uncover, test and solidify new design ideas, processes, materials, technologies and behavioral insights. Through seminars and in class workshops this body of investigation is formed into a highly directed thesis proposal. Students are tasked with building relationships with external research partners and mentors to define parameters for decision making and verify the efficacy of their projects. The semester concludes with a peer and faculty review at which students must defend the formulation, investigation and synthesis of their thesis proposals.

Readings and references will be shared individually with students as relevant to their individual thesis topics.

Students will primarily focus on the development of their thesis project. This will be augmented with shorter assignments aimed at fostering the skills needed to successfully complete a year-long, exhibition ready project.

Prerequisites

You must be a Master of Design in Designed Objects student to enroll in this course.

Class Number

2292

Credits

6

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1229

Description

In this two-day a week thesis studio students frame their position and voice as designers by defining, advancing, critically examining and verifying a self-selected thesis project. Students combine studio investigation with primary and secondary research techniques to uncover, test and solidify new design ideas, processes, materials, technologies and behavioral insights. Through seminars and in class workshops this body of investigation is formed into a highly directed thesis proposal. Students are tasked with building relationships with external research partners and mentors to define parameters for decision making and verify the efficacy of their projects. The semester concludes with a peer and faculty review at which students must defend the formulation, investigation and synthesis of their thesis proposals.

Readings and references will be shared individually with students as relevant to their individual thesis topics.

Students will primarily focus on the development of their thesis project. This will be augmented with shorter assignments aimed at fostering the skills needed to successfully complete a year-long, exhibition ready project.

Prerequisites

You must be a Master of Design in Designed Objects student to enroll in this course.

Class Number

2292

Credits

6

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1229

Description

The subject of this studio seminar is Futuring, more specifically, how the field of futuring relates to imagining humane, sustainable, and desirable futures from the vantage points of designers, producers and users. In addition to learning about the practice, purpose and application of futuring, students will gain knowledge of related fields such as trend analysis, extrapolation and forecasting. We will explore the new roles, contexts and approaches for design in relation to the impacts, implications and future possibilities of existing and emerging technologies and pioneering science. The seminar aims to move beyond the problem-solving paradigm to position the designer as a researcher with a distinct point-of-view who uses design to speculate, understand and engage with the world. Lectures and workshops by visiting experts on current and future advances in materials, technology, production, energy, and behavior will provide insight, knowledge and inspiration for the students? independent research. Each student will develop and deliver a complete future report that anticipates and interprets the impact and potential of next generation materials, methods, processes, services and supply chains.

Prerequisites

You must be a Master of Design in Designed Objects student to enroll in this course.

Class Number

1402

Credits

3

Department

Architecture, Interior Architecture, and Designed Objects

Location

Sullivan Center 1407

Student Work

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A person points at details of a wooden laser cut architectural model.
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A group of people sitting and talking in front of an architectural model.
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 Architectural rendering of a bike and walking path bordered by large sculptures.
 
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 Image of a hand touching a spherical glass object.

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