Introduction to Designed Objects |
1001 (001) |
Cassandra Scanlon |
Mon
9:00 AM - 3:00 PM
In Person
|
Description
This course introduces students to the creative scope of the Designed Objects program, and the ideas, skills, and methods used in the process of designing objects. Students will learn about the design of objects by studying their form, function, assembly, materiality, use, value and significance (both subjective and objective). Emphasizing thinking through making; students students build their visual vocabulary and develop an understanding of the design process. The goal of this class is to help students imagine the possibilities of the object design field and identify their aptitude for becoming an object designer.
The course will explore the intentionality of object design, exploring the works of a ranging from James Dyson to Ron Arad to Zaha Hadid. Readings and screenings will vary but typically include Mu-Ming Tsai's Design Thinking and Gary Hustwit's Objectified.
Students should expect to produce a body of work consisting of several minor exploratory projects and two fully fleshed out finished Objects (mid-term and final).
This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
|
Class Number
1257
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1256
|
Introduction to Designed Objects |
1001 (002) |
Sara Prado |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course introduces students to the creative scope of the Designed Objects program, and the ideas, skills, and methods used in the process of designing objects. Students will learn about the design of objects by studying their form, function, assembly, materiality, use, value and significance (both subjective and objective). Emphasizing thinking through making; students students build their visual vocabulary and develop an understanding of the design process. The goal of this class is to help students imagine the possibilities of the object design field and identify their aptitude for becoming an object designer.
The course will explore the intentionality of object design, exploring the works of a ranging from James Dyson to Ron Arad to Zaha Hadid. Readings and screenings will vary but typically include Mu-Ming Tsai's Design Thinking and Gary Hustwit's Objectified.
Students should expect to produce a body of work consisting of several minor exploratory projects and two fully fleshed out finished Objects (mid-term and final).
This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
|
Class Number
1258
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1256
|
Introduction to Designed Objects |
1001 (003) |
|
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course introduces students to the creative scope of the Designed Objects program, and the ideas, skills, and methods used in the process of designing objects. Students will learn about the design of objects by studying their form, function, assembly, materiality, use, value and significance (both subjective and objective). Emphasizing thinking through making; students students build their visual vocabulary and develop an understanding of the design process. The goal of this class is to help students imagine the possibilities of the object design field and identify their aptitude for becoming an object designer.
The course will explore the intentionality of object design, exploring the works of a ranging from James Dyson to Ron Arad to Zaha Hadid. Readings and screenings will vary but typically include Mu-Ming Tsai's Design Thinking and Gary Hustwit's Objectified.
Students should expect to produce a body of work consisting of several minor exploratory projects and two fully fleshed out finished Objects (mid-term and final).
This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
|
Class Number
2230
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1407
|
Sketching for Designed Objects |
2005 (001) |
Zachary Manuel |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
This course will provide the student with the skills to create design concept sketches (ideation/thinking) that will communicate with the viewer and visualize the design concept as a design object using sketch renderings to define and communicate the object's form and function. Instructions will focus on freehand marker sketching for ideation/thumbnails, shading, form development and rendering, followed by orthographic projection (measured technical drawing) and two-point perspective. Each of these skills will be demonstrated in class and on a one to one basis during the semester
In each class I will share design drawings from my collection that show a history of sketching styles for presentations using Prismacolor Pencils and NuPastels to markers, along with marker drawings for clients that I and other designers have created in product, packaging and display projects. These presentations will also be used to lecture on the history of design drawing styles and techniques.
Students will be given three design projects in which they will go through the design process of starting with ideation sketches, followed by design selection, renderings and an orthographic drawing of the final design. The first project focuses on the development of forms, the next two projects have an emphasis on ideas and drawing skills.
This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
|
Class Number
1259
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1255
|
Sketching for Designed Objects |
2005 (002) |
Hector Silva |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
This course will provide the student with the skills to create design concept sketches (ideation/thinking) that will communicate with the viewer and visualize the design concept as a design object using sketch renderings to define and communicate the object's form and function. Instructions will focus on freehand marker sketching for ideation/thumbnails, shading, form development and rendering, followed by orthographic projection (measured technical drawing) and two-point perspective. Each of these skills will be demonstrated in class and on a one to one basis during the semester
In each class I will share design drawings from my collection that show a history of sketching styles for presentations using Prismacolor Pencils and NuPastels to markers, along with marker drawings for clients that I and other designers have created in product, packaging and display projects. These presentations will also be used to lecture on the history of design drawing styles and techniques.
Students will be given three design projects in which they will go through the design process of starting with ideation sketches, followed by design selection, renderings and an orthographic drawing of the final design. The first project focuses on the development of forms, the next two projects have an emphasis on ideas and drawing skills.
This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
|
Class Number
1267
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1406A
|
Designing Interaction |
2019 (001) |
George Guffey |
Thurs
3:30 PM - 9:15 PM
In Person
|
Description
This core skills studio teaches how to generate impactful visual materials to effectively communicate interactions with objects, digital interfaces and within virtual spaces.
Students will learn professional communication tools for prototyping screen-based interfaces, vector illustration, typographic and visual composition, and data visualization.
As well as aiding design development, the tools covered will enable the successful communication of storyboarded scenarios, design research, and finished proposals for physical and screen-based presentation.
This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
|
Class Number
1273
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Digital Communication
Location
Sullivan Center 1241
|
Designed Objects Studio One |
2020 (001) |
Jess Giffin |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
As the beginning course in the Designed Objects department, students will have an opportunity to explore different methods of working in order to begin establishing a practice that works best for them. Students will be building a strong foundation of skills and techniques needed to navigate an informed design process and successfully complete a design brief. In this hands-on class, students will learn how to find inspiration for an idea, develop that idea into a concept, and use that concept to design and fabricate a high-level, final prototype. Basic research theories and methods are introduced which are then applied towards studio projects. Fabrication and prototyping techniques are also incorporated in order to test out ideas and discover new ones. Students advance through definition, research, ideation, sketching, and modeling phases toward two? and three?dimensional representations (digital and physical) of their work that are orally defended during group critique.
Readings and lecture content will vary and will focus on examples of historically relevant and contemporary designers, artists, studios, and design movements; as well as design practices that highlight different motivations of the designer.
In addition to the two main projects that focus on different methods of approaching design? where students will be producing high-level prototypes, this workshop-style class consists of one-day projects and exercises designed to introduce techniques and skills such as technical drawing and sketching, form-finding, prototyping, and inspiration research, among others.
This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
Prerequisites
Prerequisite: Sophomore-level or above.
|
Class Number
1260
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1406A
|
Designed Objects Studio One |
2020 (002) |
Ben Stagl |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
As the beginning course in the Designed Objects department, students will have an opportunity to explore different methods of working in order to begin establishing a practice that works best for them. Students will be building a strong foundation of skills and techniques needed to navigate an informed design process and successfully complete a design brief. In this hands-on class, students will learn how to find inspiration for an idea, develop that idea into a concept, and use that concept to design and fabricate a high-level, final prototype. Basic research theories and methods are introduced which are then applied towards studio projects. Fabrication and prototyping techniques are also incorporated in order to test out ideas and discover new ones. Students advance through definition, research, ideation, sketching, and modeling phases toward two? and three?dimensional representations (digital and physical) of their work that are orally defended during group critique.
Readings and lecture content will vary and will focus on examples of historically relevant and contemporary designers, artists, studios, and design movements; as well as design practices that highlight different motivations of the designer.
In addition to the two main projects that focus on different methods of approaching design? where students will be producing high-level prototypes, this workshop-style class consists of one-day projects and exercises designed to introduce techniques and skills such as technical drawing and sketching, form-finding, prototyping, and inspiration research, among others.
This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
Prerequisites
Prerequisite: Sophomore-level or above.
|
Class Number
1271
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1255
|
Designed Objects Studio Two |
2030 (001) |
James TerMeer |
Thurs
9:00 AM - 3:00 PM
In Person
|
Description
We will work with the processes by which product designers develop compelling objects that communicate ideas, values, functions and purpose. Projects are designed to study the language of form through an analysis of user interaction, the implications of material choice, finishes, and craftsmanship on the success of a product concept, and how these choices support and promote function, desirability and perceived value. There is also an emphasis on expanding student material exploration and making techniques for optimal results, and the value of iterative prototyping in a successful design process.
The course will address universal product design issues and methods, starting with defining and understanding the project, considering form and function, appropriate material selection, construction techniques, finishes, iteration, and well-crafted final products. We will cover concepts such as semiotics, ergonomics, families of objects, multi-functional products, and emphasize clear communication of finished design ideas through schematics, and graphic representation using descriptive photography.
Relevant contemporary design examples are provided as reference for each project, and students will spend additional time researching contemporary designers such as Front Design, Raw Edges, Nendo and Ron Arad. Students will be introduced to high-end professional design sources in a business setting through a field trip to the Merchandise Mart.
The course is built around 3 main projects, each with instructional presentations, Design research assignments, ideation and sketching, group discussions, and iterative prototyping, resulting in the creation of a final product and printed graphic document, all presented and discussed in a group critique.
This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
Prerequisites
Pre: DES OB 1006 or 2020
|
Class Number
1261
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1230
|
Sustainability Studio |
2035 (001) |
Peter J Zerillo |
Tues
3:30 PM - 6:15 PM
In Person
|
Description
This course provides an introduction to sustainable design, covering topics such as raw materials, energy, food, water, global and local production, global supply chain, green chemistry, and circular economies. Students will learn about the three pillars of sustainability and the fundamental concepts and principles of sustainability. The course will cover the importance of renewable resources and closed-loop systems to reduce waste in sustainable design. Students will explore renewable energy sources and energy-efficient technologies. The importance of food and water in sustainable design, global and local production systems, the precautionary principle, and the ethical sourcing of materials will also be covered. The course will examine green chemistry as a means of reducing the environmental impact of chemical processes. Finally, students will learn about circular economies and the importance of designing products and processes that promote the reuse and recycling of materials. By the end of the course, students will be able to apply their knowledge of sustainable design principles and practices to their projects in and out of school.
Prerequisites
Prerequisite: Sophomore-level or above.
|
Class Number
1275
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design, Sustainable Design
Location
Sullivan Center 1241
|
Furniture 1: Chair Studio |
2118 (001) |
Erik Newman |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This furniture studio will critically engage the chair as an archetype. Chairs have long been a fascination of designers as they require a developed understanding of structure, material, and form. Importantly, chairs represent the cultural mores of the time in which they are produced and are inextricably linked to larger systems of power, technology, and economy. This course will explore the chair as a fluid, dynamic furniture category that is in a reciprocal relationship with culture, technology, and politics and will emphasize a hands-on approach to design and production.
Readings from art and design historians and critics including Galen Cranz, David Getsy, Richard Sennett, Glenn Adamson, and Alice Rawsthorn will be integral to an expansive conversation about the chair. Class readings and discussions will also help contextualize different approaches to construction and fabrication at different scales of production. A wide range of both contemporary and historical design precedents will be explored ranging from traditional Shaker Furniture to Wendell Castle, Faye Toogood, Max Lamb, Egg Collective, Jasper Morrison, and Scott Burton.
By the end of this course, students should expect to have completed technical drawings and a series of detailed scale models.
Prerequisites
Prerequisite: Sophomore-level or above.
|
Class Number
1266
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design, Furniture Design
Location
Sullivan Center 1242
|
Digital Modeling: Rhino |
2124 (001) |
|
Mon/Wed
6:45 PM - 9:15 PM
In Person
|
Description
This course is designed to be a fast-paced first step into the field of 3D CAD modeling, an arena where designers give shape to our daily experience of the world. If this is your first exposure to virtual 3D form development, you will find a flexible interface that facilitates a rapid learning curve from simple to complex. For those with prior CAD experience desiring a more intuitive, less restrictive creative experience, this course will provide the means to turn what you see in your mind and your sketches into exciting visual and precise physically accurate representations of your vision. Throughout the semester we will discuss historical and current events in product, fashion and architectural design. Typically, these shared conversations lead to discoveries that participants dig into and apply to assignments. A list of influential artists, designers and architects is provided along with suggested books and online references that enrich and add diversity and range to our discourse. Initially, the class works through a series of exercises and tutorials designed to bring familiarity and confidence to their experience with Rhino. Students will investigate methods for surfacing, modifying, rendering, and presenting ideas and concepts they create. As each tool and process becomes more familiar, new methods and strategies are introduced, and students are taught how to apply them to create accurate representative models of objects they design. In addition to gaining hands-on skills, we will explore form creation and the physical, cognitive, emotional, social, and cultural factors that play into the development of a successful new product.
|
Class Number
1262
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Digital Communication, Product Design
Location
Sullivan Center 1226
|
Digital Modeling: Solidworks |
2126 (001) |
Angie Lullie |
Tues
3:30 PM - 9:15 PM
In Person
|
Description
This course introduces students to SolidWorks, a powerful parametric software package used by product designers to model, indicate specifications, and visualize their design intent. Students will learn the software in the context of design by using it as a tool to develop form and scale, convey design intent with 3D renders, create specification drawings for manufacturing, and interface with 3d printers, CNC machines, and laser cutters for quick iterative prototyping.
This course will focus on a series of tutorials followed by hands-on design projects that will provide intensive training in 3D modeling, 3D printing, and photo-realistic 3D rendering.This will allow the students to make judgements on which 3D tools to use at what stage to develop the most efficient models. The tools will be explained through examples and demonstrations, which will allow the students to practice the tools during class.
Students are expected to complete 4 projects. The projects will include learning 2D sketch tools and creating relations through existing logos, modeling existing products with multiple components, developing an original design based on an existing brand or artist, and collaborating within a group on a system of objects.
|
Class Number
1265
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1226
|
Ceramics for Designed Objects |
3020 (001) |
Chris Salas |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This course takes students on a journey through the changing landscape of ceramic art, design, and production. Recent advances in rapid prototyping technologies provide designers and artists with more direct means for transforming concepts into physical form. In this course, students explore various ways to apply advanced technologies to ceramic design and production. Students will acquire basic skills in clay modeling methods, plaster mold making, slip casting, 3D Scanning, digital modeling, and digital output methods including 3D Printing and Laser Cutting. Basic knowledge for Rhino and/or other 3D modeling software is required. The technologies and methods for ceramic production have been developing over the course of thousands of years, often linked to specific material/cultural histories. Digital tools afford makers the ability to create, manipulate, distort, and ideate without the constraints of the ceramic process. Through slide lecture, readings, group discussions, demonstrations, and self directed projects, we will consider ceramic production methods of the past and how they influence contemporary art and design practices. In this course we will ask the questions: What are the benefits and the challenges of using ceramic materials? How can we use digital tools to assist in the ideation, prototyping, and the production of ceramic objects? How can we use ceramic materials to assist in the ideation, prototyping, and production of digital objects? What is the interplay between the digital object and the ceramic object?
|
Class Number
2154
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design, Digital Imaging, Sustainable Design
Location
280 Building Rm M153
|
Designed Objects Studio Three |
3022 (001) |
Eric Allan Hotchkiss |
Tues
9:00 AM - 3:00 PM
In Person
|
Description
What does it mean to design for other people? The third course in the Des Ob studio sequence considers how designers are able to understand others and then design for them. We will investigate the things that people do, the objects that they use, how they feel and what they might need, want or desire in order to understand and then design meaningful objects. Students have the opportunity to work with design research, advance their design skills and complete more involved projects. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
The class introduces relevant research and visualization tools used to gather research insights and generate design ideas. Sketches, mock-ups and models are used to test discuss, and refine research insights, design ideas and propose final concepts.
Students can expect to complete one to two projects over the semester and present their progress throughout the term.
Prerequisites
Pre-req: DES OB 2030 Designed Objects Studio Two
|
Class Number
1263
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1240
|
Alterfutures Studio |
3032 (001) |
Jessica Charlesworth |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
AlterFutures Studio is a studio course in which students question received expectations about `the future¿ and use design, writing and visualization methods to propose compelling alternatives. The course will allow students to think through, articulate, and bring to life, critical and provocative narratives for alternative futures.
By studying the tools and approaches of speculative and critical design, and design fiction, alongside literary and cinematic forms of futuring, the course builds awareness in, and enables practice of, contemporary techniques used to communicate alternative futures.
AlterFutures Studio will be made up of three projects to be presented in a culminating course critique with complimentary readings and discussions each focusing on a particular subject matter and approach relating to emerging technologies and potential impacts on society and culture.
The works of designers and artists Dunne & Raby, Superflux, Atelier Van Lieshout, and Lucy Orta, Noam Toran, Extrapolation Factory, and Cohen Van Balen will act as primary points of reference for our explorations in this course.
Students will create physical prototypes and use VR tools to develop artifacts and worlds that express their ideas.
Prerequisites
Prerequisite: Sophomore-level or above.
|
Class Number
1272
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Art and Science
Location
Sullivan Center 1226
|
Multiples Studio |
3034 (001) |
Jess Giffin |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
This interdisciplinary studio class investigates the intersection of printmedia, artists? multiples and packaging as an entry point into making and thinking about multiples as a format for studio production. The history of artists? multiples (loosely defined as small-scale editioned or multiply produced three-dimensional works) includes many examples that use, or appropriate, printed elements and packaging in some way. This history, along with our daily experience of packaging (the many boxes, folders, labels, pamphlets, flyers and cartons found in nearly every aspect of contemporary life) offers a wealth of connections to consider and work from.
Students will be introduced to a range of printing and paper construction techniques within the Printmedia studio. These include plate-based lithography (with hand-drawn, digital and photo options) and pattern layout for packaging along with other selected tools and techniques. In addition, students will have the opportunity to use SAIC labs such as the Service Bureau and digital fabrication centers. Examples, short readings, and a visit to the Joan Flasch or other related collections will support project development and discussion.
Students can expect to complete three to five projects and participate in two critiques.
|
Class Number
2080
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
280 Building Rm 221
|
Shaping Light |
3048 (001) |
Gregory Mowery |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Light is a material that can be shaped to express ideas, create experiences and increase the communicative potential of objects and spaces. Through a combination of lectures, demos, fields trips and most of all, hands-on lab work, students develop a degree of self sufficiency in the design, construction and prototyping of illuminated objects, physical graphics and environmental lighting. Students learn basic electronic and electrical circuit design, lamp specification and experiment with illumination technologies including incandescent, LED and cold cathode (neon).
|
Class Number
1278
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Art and Science, Public Space, Site, Landscape
Location
MacLean B1-16
|
CNC Fabrication Techniques |
3060 (001) |
Luis Rodriguez Rosario |
Sat
10:00 AM - 4:00 PM
In Person
|
Description
Digital output has revolutionized the way we conceive of making. This course explores ways of integrating the CNC (Computer Numeric Control) milling machine into art/design fabrication processes. Enabled by 3D modeling the class explores how and when to utilize the CNC machine in addition to more traditional approaches to making. This class consists of demonstration, discussion, and open shop time to develop CNC based projects. We discuss CNC technology and tooling, materials, as well as the aesthetic of CNC output. This project-based course develops CNC proficiency, and will enable students' ability to design for digital output. Due to the learning curve necessary to effectively utilize the CNC, this course (or AIADO 5004 ) will serve as a prerequisite to access the CNC. Rhino is our primary interface for CNC output and RhinoCam is utilized for tool-path generation. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
Current industrial applications of CNC production will be discussed as well as other resources that can be utilized in conjunction with the CNC mill.
The beginning exercises introduce students to the various milling types. Later projects allow the exploration of form development through prototyping. A final project incorporates the CNC mill into student's working practice.
Prerequisites
Prerequisite: DES OB 2124 or DES OB 2126 or AIA 3917
|
Class Number
1264
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1242
|
Furniture 2: Prototyping for Furniture |
3155 (001) |
Lee Weitzman |
Mon
9:00 AM - 3:00 PM
In Person
|
Description
This digital-analog studio affords modeling and prototyping for furniture and other objects at environmental scale. Students construct prototype objects for living while learning a diverse range of technical and process options for making at scale in materials including wood, metals, plastics, fabrics and foams. Focus on fluid improvisation in prototyping designs both by hand and using CNC and other integrated fabrications technologies.
The course explores the systems work of Enzo Mari and Gerrit Rietveld to understand simple construction and scaffold mechanisms for creating quick prototypes. We watch an array of craft and wood engineering videos to understand manufacturing and fabrication techniques, and how prototyping takes place in furniture businesses.
There are three major assignments, each yielding a unique piece of furniture. Naturally, the scope and scale of the projects increase as the semester moves forward. Additionally the course includes two day-long charettes to deliver specific skills and two field trips, to a furniture manufacturer and to a furniture show room.
Prerequisites
Prerequisite: Sophomore-level or above.
|
Class Number
1276
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Furniture Design
Location
Sullivan Center 1242
|
Tools for Empathy |
3931 (001) |
Peter J Zerillo |
Wed
9:00 AM - 3:00 PM
In Person
|
Description
Design for Nonhuman Kinds is a course series that asks students to think outside the human experience by decentering human perception and subjectivity. As we begin to recognize the limitations of anthropocentric making, this interdisciplinary series encourages design inclusivity and speculative thinking. Students will be required to expand their consideration of the 'user' to include nonhuman subjects such as plants and animals. Design for Nonhuman Kinds: Tools for Empathy challenges students to consider the differing perspectives of nonhuman beings and how to build an understanding of the world outside of their human senses. The natural world's sensorium is much wider than our limited human capacities. We often need to build tools throughout our process to help us translate experiences that we simply cannot receive. Students conduct research at SAIC on nonhuman users and create tools or prototypes to facilitate a deeper understanding of nonhuman perception. The goal is to understand user values, needs, desires, and motivations. How can we see, smell, feel, hear, like...? Understanding leads to empathy. User empathy is at the core of good design.
Prerequisites
Prerequisite: Sophomore-level or above.
|
Class Number
1279
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design, Art/Design and Politics, Sustainable Design
Location
Sullivan Center 1240
|
Furniture 3:Advanced Furniture (SP) |
4026 (001) |
Erik Newman |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
Within a structured studio environment, advanced-level students develop, refine, and execute an individual furniture concept. Students progress from the conceptual design stage, through design development to the actualization of a work that can be `tested? for public review. Students are challenged to develop concise and persuasive arguments regarding the motivation, development, execution, and dissemination of their design project. Through the articulation and advocacy of their design work, students define their role as a dynamic catalyst operating within real-world social-, political-, monetary-, and cultural-economies. Students are admitted via a portfolio application reviewed by the faculty.
Prerequisites
DESOB 4025
|
Class Number
1277
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Location
Sullivan Center 1242
|
Emerging Worlds Studio |
4030 (001) |
Gionata Gatto |
Fri
9:00 AM - 3:00 PM
In Person
|
Description
The goal of this class is to design services, tools, and objects that will shape a new reality of human experience. The class will explore how long-term trends in urban migration, automation, AI, big data, climate change, food, and mixed experience will transform our day-to-day lives. Through research and experimentation, students will investigate the realities and possibilities of these conditions and consider how they will change what we eat, how we work and relax, what we wear, how we gather, and how we travel. As a living laboratory, students will use a variety of media, including digital fabrication, virtual reality, and physical storytelling, to create new design tools, scenarios, worlds, services, objects, and experiences. To accomplish this, students will research the historical, political, technological, ecological, and cultural trends of a particular topic.
Prerequisites
Any 4 Designed Objects classes, grad student or department consent
|
Class Number
1270
|
Credits
3
|
Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design, Collaboration
Location
Sullivan Center 1230
|
The Future of Making |
4060 (001) |
Cody Norman |
Wed
9:00 AM - 3:00 PM
In Person
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Description
Industrial robots and digital fabrication processes are more accessible to artists and designers than ever before. Students will learn to create and simulate complex tool paths for programming a Kuka industrial robot using Rhino, Grasshopper, and Kuka PRC. In-class projects will include scaffolding exercises to develop skills with software and hardware with an eye towards learning skills appropriate for additive manufacturing processes. Readings will focus on the ?why? of using industrial robots in an art or design practice, featuring Joris Laarman, Madeline Gannon, Wendell Castle, Dirk Vander Kooij, and other contemporary creatives engaging in robotic fabrication. This course requires students to have a laptop that meets SAIC's minimum hardware specs and runs the AIADO template.
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Class Number
2153
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Credits
3
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Furniture Design
Location
280 Building Rm 127A
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Social Engagement Studio |
4101 (001) |
Eric Allan Hotchkiss |
Wed
9:00 AM - 3:00 PM
In Person
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Description
SAIC Design @ Homan Square combines professional practice design experience with community activism. Operating out of SAIC's facility in the Nichols tower at Homan Square, the course engages students in a focused dialogue on social project implementation in Chicago and provides the tools and frameworks to realize those projects. Functioning as a pro bono 'design consultancy' where the residents, small businesses and community groups of North Lawndale act as 'clients', each job is treated as a discrete project involving research, knowledge-sharing and design action. The projects will cover a two-semester cycle, with each semester being offered as an independent class. This course, running in the Spring semester, will emphasize the last three stages of the design thinking process; ideation, prototyping, and testing. course class will focus on proposing and implementing solutions that address the contextual research carried out in the first semester. These solutions will be presented to, and critiqued by, the 'clients' who are the main stakeholders, North Lawndale community leaders, as well as SAIC faculty. Recognizing that making is a research process that reveals new problems, the reflexive activity of proposing, making, presenting and critiquing solutions generates new knowledge as well as physical outcomes. It is this collective 'new intelligence' that is the primary goal of the course.
Prerequisites
Prerequisite: Sophomore-level or above.
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Class Number
1269
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Credits
3
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Collaboration
Location
Sullivan Center 1258
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Whatnot Studio |
4800 (001) |
James TerMeer, William Walton |
Wed
9:00 AM - 3:00 PM
In Person
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Description
The Whatnot Studio is a progressive educational platform in the Designed Objects department at SAIC that is focused on creative inquiry and iteration. This year-long course enables students to hone their voice as individual designers while working as a team to execute a thematic collection of highly refined and relevant work for public exhibition. The Whatnot Studio has exhibited work at the Salone del Mobile in Milan, Italy and at Wanted Design in New York City. Select mid- and upper level undergraduate and graduate students are admitted to this course via portfolio review.
Readings, recordings, screenings, and field trips vary annually depending on the course theme.
Students should expect to produce one exhibition quality object and should also expect to work as part of a team to develop exhibition design and promotional materials.
Please apply through slideroom: https://saicscholarships.slideroom.com/#/permalink/program/77943
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Class Number
1268
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Credits
3
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1230
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Whatnot Studio |
4800 (001) |
James TerMeer, William Walton |
Wed
9:00 AM - 3:00 PM
In Person
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Description
The Whatnot Studio is a progressive educational platform in the Designed Objects department at SAIC that is focused on creative inquiry and iteration. This year-long course enables students to hone their voice as individual designers while working as a team to execute a thematic collection of highly refined and relevant work for public exhibition. The Whatnot Studio has exhibited work at the Salone del Mobile in Milan, Italy and at Wanted Design in New York City. Select mid- and upper level undergraduate and graduate students are admitted to this course via portfolio review.
Readings, recordings, screenings, and field trips vary annually depending on the course theme.
Students should expect to produce one exhibition quality object and should also expect to work as part of a team to develop exhibition design and promotional materials.
Please apply through slideroom: https://saicscholarships.slideroom.com/#/permalink/program/77943
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Class Number
1268
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Credits
3
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1230
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Studio 2: Discover |
5160 (001) |
Gionata Gatto, Tim Parsons |
Tues/Thurs
9:00 AM - 3:00 PM
In Person
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Description
As the second studio in the MDDO graduate sequence, this course gives students the opportunity to develop their skills in individual project development and form-giving while practicing the use of research and design tools. The primary purpose of this studio is to help students identify their individual motivations as designers by working on a self-defined design project within a structured iterative design process.
As a complement to this inquiry, in-class presentations, readings, and discussions will familiarize students with the landscape of contemporary design practice. Readings will include theoretical, historical and critical texts. Design as a process will also be discussed.
Students can expect to complete a multi-stage semester long project. You must be a Master of Design in Designed Objects student to enroll in this course.
Prerequisites
You must be a Master of Design in Designed Objects student to enroll in this course.
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Class Number
1911
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Credits
6
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1226
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Studio 2: Discover |
5160 (001) |
Gionata Gatto, Tim Parsons |
Tues/Thurs
9:00 AM - 3:00 PM
In Person
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Description
As the second studio in the MDDO graduate sequence, this course gives students the opportunity to develop their skills in individual project development and form-giving while practicing the use of research and design tools. The primary purpose of this studio is to help students identify their individual motivations as designers by working on a self-defined design project within a structured iterative design process.
As a complement to this inquiry, in-class presentations, readings, and discussions will familiarize students with the landscape of contemporary design practice. Readings will include theoretical, historical and critical texts. Design as a process will also be discussed.
Students can expect to complete a multi-stage semester long project. You must be a Master of Design in Designed Objects student to enroll in this course.
Prerequisites
You must be a Master of Design in Designed Objects student to enroll in this course.
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Class Number
1911
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Credits
6
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1226
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Prototyping Methods Lab |
5162 (001) |
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Mon
6:45 PM - 9:30 PM
In Person
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Description
Designed Objects Prototyping Methods Lab (DOPML) is a technical practice class that uses a very narrow definition of ?prototype?. The class will not seek to explore and categorize an expansive collection of prototyping approaches. Rather, DOPML will support the making of prototypes and the development of skill with sensing and actuation within student practices. The class will initiate and / or support micro controller based prototyping using the Arduino hardware and software environment with the goal of greatly increasing the set media, processes, actions, events, data and information that can be used as ?material? for object design.
The term ?object? can refer to a discrete physical thing in the world or some distinct component within an abstract system. In both scenarios it?s becoming increasingly common for an object to act as an interface between two states - commonly a control interface where input actions or data are connected to output actions or information. To experiment with this kind of interactivity, electronic prototyping offers a rich and ever-expanding collection of accessible tools and processes for designers to explore component systems (sensors and actuators) within creative practice. Throughout the semester, we will review and discuss the work of a number of artists, designers, and technologists that challenge traditional notions of 'making' in an age of significant and pervasive technological change.
The primary component of this course will be to learn to use the Arduino hardware / software environment and develop basic data manipulation facility to develop prototypes that define and collect input (of all sorts) and create and control output (of all sorts). Increasing in complexity, this effort will be informed by a series of small projects designed to learn fundamentals. At mid-semester, students will required to propose a project of significant merit that will be developed throughout the remainder of the term.
Prerequisites
You must be a Master of Design in Designed Objects student to enroll in this course.
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Class Number
1912
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Credits
3
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1227
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Thesis Studio 2: Manifest |
6160 (001) |
Ceci Gomez, Eric Allan Hotchkiss |
Tues/Thurs
9:00 AM - 3:00 PM
In Person
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Description
In the final thesis studio, students confirm and materialize their position and voice as designers by completing their self-selected thesis project initiated in DES OB 6150 -- Thesis Studio 1.Through an intensive period of seminar and tutorial discussion, prototyping, presentation and critique, students produce highly developed designed objects, systems, and experiences that critically engage specific areas of design, technology, and culture. Emphasis is given to determining potent vehicles through which the instance of the thesis is tested, exhibited and engages public consciousness. The course culminates in a thesis defense and the presentation of a final thesis project at the SAIC Design Show.
You must be a Master of Design in Designed Objects Student to enroll in this course.
Prerequisites
Prereq: DES OB 6150
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Class Number
1914
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Credits
6
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1227
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Thesis Studio 2: Manifest |
6160 (001) |
Ceci Gomez, Eric Allan Hotchkiss |
Tues/Thurs
9:00 AM - 3:00 PM
In Person
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Description
In the final thesis studio, students confirm and materialize their position and voice as designers by completing their self-selected thesis project initiated in DES OB 6150 -- Thesis Studio 1.Through an intensive period of seminar and tutorial discussion, prototyping, presentation and critique, students produce highly developed designed objects, systems, and experiences that critically engage specific areas of design, technology, and culture. Emphasis is given to determining potent vehicles through which the instance of the thesis is tested, exhibited and engages public consciousness. The course culminates in a thesis defense and the presentation of a final thesis project at the SAIC Design Show.
You must be a Master of Design in Designed Objects Student to enroll in this course.
Prerequisites
Prereq: DES OB 6150
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Class Number
1914
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Credits
6
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1227
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Positioning Methods Lab |
6162 (001) |
Tobey Albright |
Thurs
6:45 PM - 9:30 PM
In Person
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Description
Life after design school could reveal vast diversity beyond traditional employment opportunities, such as working for a design consultancy, as an in-house designer, or independently. Positioning Methods Lab is designed to help students shape their portfolio into various formats, focusing primarily on each students? specific future goals, and establishing a promotional strategy that feels authentic and attuned to their personal form of world-making.
Readings and screenings will vary but will include foundational and instructional readings such as: Elements of Typographic Style by Bringhurst Grid Systems/Raster Systeme by Josef Muller-Brockmann The Crystal Goblet by Beatrice Ward On Punctuation by Gertrude Stein My website is a shifting house next to a river of knowledge. What could yours be? by Laurel Schwulst
As well as an introduction to various tools and resources such as: Are.na, Cargo Collective, the SAIC Service Bureau, the SAIC Writing Center, and various file formats and structure for print and web.
In addition to completing weekly assignments and readings, students should expect to finish the class with a resume, portfolio in either printed or PDF form, as well as a personal website of work.
Prerequisites
You must be a Master of Design in Designed Objects student to enroll in this course.
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Class Number
1913
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Credits
3
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Department
Architecture, Interior Architecture, and Designed Objects
Area of Study
Product Design
Location
Sullivan Center 1256
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