A wide shot of a ceramics studio, featuring students working with pottery wheels and other tools.

Joseph David Belknap

Associate Professor, Adjunct

Bio

BA, 2004, Mount Vernon Nazarene University, Mount Vernon; MFA, 2010, School of the Art Institute of Chicago, Chicago. Exhibitions: Museum of Contemporary Art, Chicago, IL; Columbus Museum of Art, Columbus, OH; The Arts Club of Chicago, Chicago, IL; SFAC Galleries, San Francisco, CA; Palo Alto Art Center, Palo Alto, CA. Publications: MIT Press; Columbus Museum of Art; Museum of Contemporary Art Chicago; American Craft; Emergency Index. Bibliography: Hyperallergic; San Francisco Chronicle; New City; Chicago Tribune; Afterimage. Collections: The Diane and Brown Goodwin Collection; Joan Flasch Artist Book Collection. Awards: 4 Week Fellowship Residency Award, Vermont Studio Center; BOLT Residency Mentorship, Chicago Artists’ Coalition; Chicago Artists Month Featured Artist.
 

Courses

Title Department Catalog Term

Description

Grounded in an interdisciplinary approach, students in this advanced course explore a range of creative strategies used by contemporary artists in order to develop new ideas and create strong, portfolio-quality work. This course is designed to introduce students to a number of new media, materials, and methods to expand skills in areas such as drawing, painting, sculpture, installation, video, sound, and performance. With extensive faculty guidance and peer support, students will develop individual projects, learn to clearly articulate their ideas, and produce work that fully represent them as artists. Artist presentations, critiques, and field trips supplement studio coursework. This course is intended for students that have previous experience and a deep interest in the visual arts, want to add new work to their portfolio, and are comfortable working independently from specific assignments using interdisciplinary practices. Artwork and performances that are temporary in nature or that cannot be easily transported will be properly documented through photography and video.

*NOTE* Previous experience in art/design and the ability to work independent of specific assignments required. SAIC provides basic equipment for this course, but students are encouraged to bring their own digital camera, tablet, and/or laptop for homework and after-studio hours projects.*NOTE* Previous experience in art/design and the ability to work independent of specific assignments required. SAIC provides basic equipment for this course, but students are encouraged to bring their own digital camera, tablet, and/or laptop for homework and after-studio hours projects.

Class Number

1047

Credits

2

Description

Grounded in an interdisciplinary approach, students in this advanced course explore a range of creative strategies used by contemporary artists in order to develop new ideas and create strong, portfolio-quality work. This course is designed to introduce students to a number of new media, materials, and methods to expand skills in areas such as drawing, painting, sculpture, installation, video, sound, and performance. With extensive faculty guidance and peer support, students will develop individual projects, learn to clearly articulate their ideas, and produce work that fully represent them as artists. Artist presentations, critiques, and field trips supplement studio coursework. This course is intended for students that have previous experience and a deep interest in the visual arts, want to add new work to their portfolio, and are comfortable working independently from specific assignments using interdisciplinary practices. Artwork and performances that are temporary in nature or that cannot be easily transported will be properly documented through photography and video.

*NOTE* Previous experience in art/design and the ability to work independent of specific assignments required. SAIC provides basic equipment for this course, but students are encouraged to bring their own digital camera, tablet, and/or laptop for homework and after-studio hours projects.*NOTE* Previous experience in art/design and the ability to work independent of specific assignments required. SAIC provides basic equipment for this course, but students are encouraged to bring their own digital camera, tablet, and/or laptop for homework and after-studio hours projects.

Class Number

1036

Credits

2

Description

In this course we will focus on disciplinary and interdisciplinary art and design practices of contemporary art production. This team-taught, year-long class explores the materials and techniques of surface, space, and time (2D, 3D, and 4D), as well as the connections and interplay of these areas. Core Studio integrates the formal with the conceptual, traditional with the contemporary, and makes visible a variety of approaches in current cultural production in order to foster the development of students? emerging practices as makers and thinkers.

In this interdisciplinary studio course students will be authorized to use a variety of school shops, materials and equipment; including the woodshop, plaster studio, digital lab, sewing machine, hand tools, sound and video production, digital workflows and principles of visual fundamentals. This is a hands-on making class, faculty present artists and content related to a particular toolkit and, or project theme. Every section of Core Studio has shared learning outcomes which are uniquely realized by each Core faculty partnership.

Students should expect a fast-paced studio environment. In Core Studio students will complete short assignments as well as longer multi-week projects. Assignments are designed to help students develop their own ideas in relation to the materials, processes, and themes presented by faculty.

Class Number

1289

Credits

3

Description

In this course we will focus on disciplinary and interdisciplinary art and design practices of contemporary art production. This team-taught, year-long class explores the materials and techniques of surface, space, and time (2D, 3D, and 4D), as well as the connections and interplay of these areas. Core Studio integrates the formal with the conceptual, traditional with the contemporary, and makes visible a variety of approaches in current cultural production in order to foster the development of students? emerging practices as makers and thinkers.

In this interdisciplinary studio course students will be authorized to use a variety of school shops, materials and equipment; including the woodshop, plaster studio, digital lab, sewing machine, hand tools, sound and video production, digital workflows and principles of visual fundamentals. This is a hands-on making class, faculty present artists and content related to a particular toolkit and, or project theme. Every section of Core Studio has shared learning outcomes which are uniquely realized by each Core faculty partnership.

Students should expect a fast-paced studio environment. In Core Studio students will complete short assignments as well as longer multi-week projects. Assignments are designed to help students develop their own ideas in relation to the materials, processes, and themes presented by faculty.

Class Number

1299

Credits

3

Description

In this course we will focus on disciplinary and interdisciplinary art and design practices of contemporary art production. This team-taught, year-long class explores the materials and techniques of surface, space, and time (2D, 3D, and 4D), as well as the connections and interplay of these areas. Core Studio integrates the formal with the conceptual, traditional with the contemporary, and makes visible a variety of approaches in current cultural production in order to foster the development of students? emerging practices as makers and thinkers.

In this interdisciplinary studio course students will be authorized to use a variety of school shops, materials and equipment; including the woodshop, plaster studio, digital lab, sewing machine, hand tools, sound and video production, digital workflows and principles of visual fundamentals. This is a hands-on making class, faculty present artists and content related to a particular toolkit and, or project theme. Every section of Core Studio has shared learning outcomes which are uniquely realized by each Core faculty partnership.

Students should expect a fast-paced studio environment. In Core Studio students will complete short assignments as well as longer multi-week projects. Assignments are designed to help students develop their own ideas in relation to the materials, processes, and themes presented by faculty.

Class Number

1225

Credits

3

Description

In this course we will focus on disciplinary and interdisciplinary art and design practices of contemporary art production. This team-taught, year-long class explores the materials and techniques of surface, space, and time (2D, 3D, and 4D), as well as the connections and interplay of these areas. Core Studio integrates the formal with the conceptual, traditional with the contemporary, and makes visible a variety of approaches in current cultural production in order to foster the development of students? emerging practices as makers and thinkers.

In this interdisciplinary studio course students will be authorized to use a variety of school shops, materials and equipment; including the woodshop, plaster studio, digital lab, sewing machine, hand tools, sound and video production, digital workflows and principles of visual fundamentals. This is a hands-on making class, faculty present artists and content related to a particular toolkit and, or project theme. Every section of Core Studio has shared learning outcomes which are uniquely realized by each Core faculty partnership.

Students should expect a fast-paced studio environment. In Core Studio students will complete short assignments as well as longer multi-week projects. Assignments are designed to help students develop their own ideas in relation to the materials, processes, and themes presented by faculty.

Class Number

1235

Credits

3

Description

This studio course focuses on themes, practices, contexts, and questions undertaken by contemporary artists and designers. Research Studio I is a course that asks students to begin to develop and connect their own work and ideas with a diverse range of artists, designers, and communities. This course engages with cultural institutions including: museums, galleries, libraries and archives as resources of critical engagement.

Students will undertake various types of research activities: a) collecting and classification, b) mapping and diagramming, c) systems of measurement, d) social interaction, e) information search systems, f) recording and representation, and g) drawing and other notational systems.


Assignments in this course are faculty directed, open-media, interdisciplinary and idea based. The projects are designed to help students recognize their work habits, biases, strengths, and weaknesses. Students will experience a wide range of research methods and making strategies. Critique as an evaluative process used in art and design schools, is a focus in this course. Various methods and models of critique are used in order to give students the tools to discuss their own work and the work of others.

Class Number

1334

Credits

3

Description

Do you ever feel detached from reality? (Deja Vu, Glitches, Dreams, Futurism, the Quantum)
Is the Earth a living being? (Gaia Hypothesis, Symbiotic Earth)
If the smallest things we know can be coded, is it possible everything is a program powered by the Sun?
Does consciousness extend beyond humans? Could everything be conscious?
Has any civilization throughout time and the universe ever made a simulation to the fidelity of our experienced reality? Are we in base reality? Are we in a black hole watching our past lives?

Over this semester-long RS2 we will read, discuss, and create around the expansive question 'Are we in a Simulation?' Our primary method for making in this class will be 3D animation and modeling. We will learn Blender and utilize other software to build environments, characters, and scans to be output as animations and interactive environments. We will be covering many ideas and training quickly. You will be using in Blender every week so expect to work 3-5 hours outside of class. The content of this course will be in video, podcast, articles, films, and book excerpts - all of which will be accessible with varying learning pathways.
Some folks we will be reading or discussing include Neil Degrass Tyson, Carl Sagan, Annie Dillard, James Bridle, Octavia Butler, Jean Painleve, Lynn Margulus, Deleuze and Guattari, Rebecca Solnit, Sara Ahmed, Jean Baudrillard, Hito Steryel, Walter Benjamin, Susan Sontag, Daowoud Bey and more.

Class Number

1199

Credits

3

Description

What are the concerns that drive one's creative practice? How does one set the terms for its future development? Sophomore Seminar offers strategies for students to explore, reflect upon, and connect common themes and interests in the development of an emerging creative practice that will serve as the basis of their ongoing studies at SAIC and beyond. Students will examine historical and contemporary influences and contextualize their work in relation to the diverse art-worlds of the 21st Century. Readings, screenings, and field trips will vary each semester. Presentations by visiting artists and guest speakers will provide the opportunity for students to hear unique perspectives on sustaining a creative practice. One-on-one meetings with faculty will provide students with individualized mentorship throughout the semester. During interdisciplinary critiques, students will explore a variety of formats and tools to analyze work and provide peer feedback. The class mid-term project asks students to imagine a plan for their creative life and devise a self-directed course of study for their time at school. The course concludes with an assignment asking students to develop and document a project or body of work demonstrating how the interplay of ideas, technical skills, and formal concerns evolve through iteration, experimentation and revision.

Prerequisite: Must be a sophomore to enroll.

Class Number

2151

Credits

3